Saves added!
I added saves to the game. You are welcome...
I added saves to the game. You are welcome...

Thank you to everyone who played, commented, and rated the original version! I was surprised by how well the Game Jam version was received. So I decided to rebuild the game and make it better! There a...

New things: - new location: Graveyard, and four new enemies with which you can get new items - save game progress, in the start menu it is possible to continue the game with a previously created hero...
Post Jam Update 1 (Build 5): Fixed bug where collecting souls would never collect. Fixed bug where lost souls would stop spawning. Confined mouse to screen. Made opening the shop slow time. Spelled "S...
Some minor fixes: Adjusted the UI panels, so they scale along with various resolutions Fixed the gray border around the flag, so it scales along with any flag size. Fixed an issue where it wasn’t po...
Fixing a bug that made all enemies flicker every time one was killed...
Today I have released version 1.1, which has (somewhat) addressed some of the headaches I had with cross-platform compatibility in version 1.0. My initial reasoning in picking pygame was that it was e...
* Moved options on the main menu to a new Options page * Added volume controls for SFX and music * Hopefully made the pixel render mode option clearer...
Game Company Clicker is now available to the world! New Features like Achievements and Pretty Visuals will be added soon...

The game still isn't finished but i hope that someday it will be ready and everyone will enjoy this masterpiece the cat model is strange on Android, at least on my phone, i will try to fix this someda...

Gameplay Change(s): New: Puzzle: As an individual encounter Companions: Firefly Waterfly Lightfly Windfly Earthfly Encounters: Greenglow Visuals: Planet Darkus updated Rest Site: Now resides in a rand...
I resolve the bug where the goals were not taken by the winning algorithm. I separate the 2 files Before/After. I updated the page...
Last week, I released my first-ever game. One week later, I continued working on it! Overall, the content hasn't changed much. I've mostly focused on refactoring the code to make it easier to extend f...

Order of Rodentia - The Rodent in Rodentia I thought it might be a good idea to show a bit of my plans moving forward with the game. Tell you how I'm doing, and perhaps some insight into how it came t...

Gameplay Change(s): New: Encounters: Sacred Statue Radio Tower Bookshelf Event: Memory Puzzle Modifications: Tower floors now have specific floor intervals for boss encounters rather than random. Qual...
Features: New boss added. New skin added. Removed things: Trigger messages in editor mode. Changes: The player's bullet speed changed from 7 to 14. The speed of the bullets of the boss "Ancient ship"...
Hey, rolled out a new update for you. Not sure if it will delete saves, it might. I added a locked industry you need 30 of the other 2 industries to unlock it. Let me know if the prices or Mox values...
Helixteus 3 Alpha v0.26.3 (26 Feb 2023) - Fixed lots of visual bugs related to the new internal code that manages system view - Fixed bug where you can get tier 0 unique buildings with universe age <...
Known issues: Skeleton stays in hand after opening chest. If you haven't placed down all 8 bridges (full bridge to other island) you will keep purchasing bridges. Catching the SPECIAL RED LION FISH wh...
I've updated this game to resolve a couple of issues. This does reset player data, so don't close your browser window unless you want to restart! RECENT UPDATES: Fixed issue where features didn't show...
Ay I just fixed: -Fixed some text UI on the wrong layer -Made the trebuchet not rotate -The 'tutorial' is now easier to see...

Introducing: Heater Kicker! Click! Upgrade! Fight! You have a big responsibility, and that is the very large threat of radiators, which have recently started rising up. Start out in a room with nothin...
Alpha Shop Release RU: Основные изменения: Создана система магазина; Созданы первые три сундука; Добавлен мультитач; По...

This is how it happened... Hello! I'm Beez, the game designer behind the idea of Root & Bloom. In this devlog, I will talk about the making of Root & Bloom by also giving hints about my general approa...
So in this small update I added a function to shorten the length of numbers to make the prices easier to read and for future use. I am happy to see people liked the counter, so I made sure to include...