V 1.3 Newer
OK now you can accurately check how much points you earn idle or per click Now falling glasses disappear faster Fix now it takes your Broken Shards when you buy skin or FinalUpgrade && (And) you can n...
OK now you can accurately check how much points you earn idle or per click Now falling glasses disappear faster Fix now it takes your Broken Shards when you buy skin or FinalUpgrade && (And) you can n...

Hello Shop Keepers, I'm excite to announce Boba Simulator has been released as an Early Access on Steam! It comes with new branch update. The BOBA BAR. It is the large shop placed in ocean park area...
Hi everyone!!! We are going to show you the new features and bug fixes that we made since the last Devlog. Bug fixes: - Bug fix: Sound delay depending on the mobile device. - Bug fix: Delay when a son...
Hi All! It's been a while since I've made any updates here, I've been busy with work and real life but I've managed to get some updates in and a tiny bit of new content. I've also got a friend onboard...
Helixteus 3 Alpha v0.25 (4 Dec 2022) A big update! Existing saves won't be compatible with this version, but hopefully the amount of new and modified features is worth starting over for. - Removed sup...
V 1.3 Stability and lag fix...
For a game centered around loot, items have fallen into a pretty boring place. This patch is the first of a few intending to bring them into a more interesting spot. Items Regular item drops have had...
Hi! Here is coffepixel and this is my newest project that I made in game maker studio 2! I once saw on youtube that our first games are prototypes and that they are used for us to learn even more, whi...

Well i mean it's not done yet but the speed already works on the upgrade no.1 & 2. Besides that i was not sure how to balance the speed bc the cooldown for projectiles was 1.0x seconds and on the seco...
Bugs Fix an issue with damage numbers disappearing on long runs Balance Reduce the damage of Ice Slime, Angry Hornet, and Forest Sprout by 20% to make the transition into Tier 2 a bit smoother...
If you're interested in following development of the game, or chatting with me directly, I've updated the Discord server I've used for previous games: https://discord.gg/m6hp2ZVV6R...

V 1.3 New visual changes + now when yoou click the jar glasses fall off and you can name the jar...
New Content Added "Increased Critical Strikes" to the offensive ingame upgrade pool Added "Increased Critical Multiplier Damage" to the offensive ingame upgrade pool Bug Fixes Cleaned up and optimized...
V1.2.3 You can now turn off your skins and some visual changes...
Flopsmas Update Added new christmas thumbnail Added snow Added christmas lights to the flopputer Added 3 new items to seasonal flops Added the present, buy it in seasonal flops. It will give any free...
Fixed some more bugs, thanks for all the support and bug reports everyone! "Destroyer of Worlds" no longer causes amusing character scaling effects when using Shockwave The Treant boss in the Forest n...

V1.2.2 Now you have skins for your jar they are permanent for now atleast...

Hi Dabloonians! Just checking in to let you know that some of the minor bugs have been patched! Including: Mobile Friendly Transform Constraints supportive for all aspect ratios Saved Data for Locked/...

Hello! We have a brand new feature to share—ACHIEVEMENTS! -5 new achievements and rewards have been added! We’ve been working for a while on how we want to add achievements into the game and these...
Dabloons: "Jobless Adventure" V1.0 game just released...

Heya guys, I hope everyone had a great thanksgiving! I want to let you all know that the new music for Pumpkin Smashing is almost finished. With this new music, I'm also changing the sound effects so...
V 1.2.1 Overall some bug fixes like not taking your broken shard for the first final upgrade. And scroll for your tasks. And Pc Version(Beta for now still playable)...
V 1.2 New menu for upgrades, New tasks 3 new permanent upgrades and some visual changes...
Updated difficulty and WebPlayer added...
I've worked on this project awhile alot longer than I wanted to actually, and I'm proud of how it turned out, so i'm happy to announce that i'm working on the games FINAL update cause honestly I wanna...