Sea Beast Odyssey Demo Out Now !

Sea Beast Odyssey – Demo Out Now! Sea Beast Odyssey is an incremental action adventure where you lead a party of up to 5 Heroes across dangerous seas filled with monsters and massive bosses. Your He...

Sea Beast Odyssey – Demo Out Now! Sea Beast Odyssey is an incremental action adventure where you lead a party of up to 5 Heroes across dangerous seas filled with monsters and massive bosses. Your He...
The Future of Nanite In the next planned update, Nanite will expand with two new major features that will push the game closer to its intended scope. Prestige System The Prestige system will introduce...
Hey all 50+ people that read these posts. The project isn't dead, I've just been busy with a few things with 2 other projects, but now I'm back trying to get Void Crawlers back to a demo. It looks a l...
Fixed enemies getting stuck at the edge of the battlefield. Enemies can no longer be knocked out of the squad’s reach. If they somehow get too far away, they will return to the combat area. Temporar...

First of all, thanks to everyone who tried the demo yesterday, and especially to the people who reported bugs. This is exactly why I put it out there. All of this is live now, just refresh the page. F...

I've been working on the melon game pretty consistently the last few weeks! It has evolved night and day! I'm learning more things about game development as I work more on the melon, a part of that is...
Perpetua's first patch has been released! I received tons of good feedback and insight from commenters, as well as a reviewer who published the game on his YouTube channel! (Link will be below) Here a...
This one deserves its own post because the slowdown people were seeing at higher game speeds was real, significant, and entirely my fault. A recent quality-of-life change to Records was meant to make...

Someone on Discord asked what a keeper was. Someone else asked about footing. By the end of the night you had written your own glossary in a thread, and honestly, that thread was a bug report about my...
Added BEAM's to the game. New (blue) void fissure, where you get a BEAM (lasts 7 seconds), The BEAM is affected by your current laser type, Piercing laser makes the BEAM go through everything Bouncing...
First public post of Global Swarming. I’m nervous even though the game’s been through a few rounds of playtesting now, and feedback’s been pretty positive. I suppose it’s natural. Had a fright...
Hello guys, this is a quick one to address an issue that was happening on some devices where hovering a skill node could retrigger the hover animation over and over growing into the whole screen and b...
Updated project to a newer version of Unity (6.3). And fixed a bug with the Blood droplets falling below the UI. I intend to develop this project further, with the intent of having a paid release here...

Chronospire's systems have been in place for a while, but too much of the interesting part was hidden behind numbers and menus. RC3 is the update where the tower starts explaining itself. The central...
Hi everyone! Path 0.4.2 is a minor update overhaul on fate system, and hell & heaven start. Hell & heaven is the start of the finish of ascension 2, its not finished yet but should be in a playable st...

Hey everyone! Another batch of changes, and this one is a big one. Huge thanks to everyone who sent feedback! Boss Battles You now pick who fights. Bosses have a party cap, making selecting a team str...
NEW UPDATE! 📢 Visuals & Polish Eye-Friendly Flashes: Removed the global screen flash on kills. It's now a localized flash directly on the dying enemy. Frenzy Backgrounds: The background environment...

Stellar Observatory v1.0.0 — Full Release Stellar Observatory 1.0 is here — the first full release on itch.io, and the same 1.0 line on Google Play. What’s new in 1.0 Onboarding polish — follo...
Hey! First, a big thank you to all the active players and for all the feedback! I tried to adress the most annoying things in this patch. Most of you found one optimal build, I want to mitigate that a...
UNDERSTORY is out, and it is free in your browser: csaf.itch.io/understory It is an incremental about a fungal network in the litter layer of a forest floor. You spread hyphae, digest what you reach,...
This month I was kind of debating on if I'd do a blog this week, or if I'd wait until next week and release a small patch. I decided to do the blog this weekend and save the patch for September. As it...
Hello Small Update : Max button is now showing how much upgrate will be bought Réformes are now ordered by price End has been added...