Version 0.2.1 is out now!
Update 0.2.1 is out now. We have reworked the UI once again, now to a final stage, and started exchanging some of the textures to try out the new theme. There are also some minor bug fixes...
Update 0.2.1 is out now. We have reworked the UI once again, now to a final stage, and started exchanging some of the textures to try out the new theme. There are also some minor bug fixes...
fixed bug where bait didn't get removed from inventory hook made it so bait only gets removed from the hook after catching a fish added a functionality for desktop players to exit the game while resti...
Hello everyone! I've just released the final Alpha version for 0.3.0: The Universe Awaits! Like I said, this update was focused on bringing bugfixes and changes. Here's the full changelog: - Universe...
It’s out now. Benjy’s Adventure is next...
Hello, It was a rough launch with lots of problems that overwhelmed me. I, however, started applying bug fixes and balance. - Traps: * Spike trap deals 2 damage now instead of 4 and dissapears after b...
Experience a fast-paced incremental action game inspired by the chaos of Geometry Wars , where you control the fight with your cursor! Move your cursor across the arena as it automatically attacks wav...

Fixed Biome spawn without villagers Fixed most stacking bugs Fixed most bugs of rotation / disproportionate scaling, etc Better screen resolution More minimalistic UI...
Being able to customize controls is a mandatory requirement for some players. To support all needs and preferences, I’ve added the possibility to customize which key/button goes to which action. Hea...
Hi everyone! We’re thrilled to announce a major update for our game. We've been working hard to enhance the gameplay experience, and today we bring you new mechanics, fresh content, and tons of visu...
Idle Legacy v4 - it is recommended to reset your game in order for these balance changes to take effect. -Fixed the scrolling issue -No longer limited to 1 pet bonus at a time -Lots of balance changes...
Sooo... jam is over (has been for a couple of days now) and i want to talk a little bit about my experience creating my game and the jam overall. I want to start by saying, this is one of the most fun...
Hello everyone! The 2nd Alpha Version for 0.3.0 is available! I've included many new features to the universe , including Energy, Planets, Moons and Upgrades. Also, I've shown up the new version for A...
Desktop Town just got its first Update! Update includes: - A totaly overhauled placing system that now only requires drag and drop without configuring the height of objects. - The mouse wheel now lets...
A new quest system have introduced into the game, follow the story of Richard...
Help Shape the Future of BatteryBorn. BatteryBorn has officially been out for a week. No update today — just a moment to ask: What do you want to see next? Inside the game, you’ll find a Suggestio...

Hey Miners, The day is finally here. The response to the new terrain types was amazing, and it confirmed that we're on the right track with our core goal: making the placement of every single miner a...

Art is an aspect of the Four Divine Abidings that frequently receives compliments. It draws initial attention, supports a calm atmosphere, and communicates meaning for the game's Encounters. It is all...
Ive rebuilt this game for the final time - this is the definitive version going forward all updates will be backward compatible with this version uploaded today. Past players will notice drastic chang...
⬖ Minor UI improvements for Skills and Insights...

Great news! We have been hard at work on the upcoming steam demo and it even has a release date! We will launch the demo on the 23rd of July ! If you have played the prototype version on itch you migh...
There have been some huge changes and one of them is navigation on both mobile and desktop version...
Here’s a quick list of features that I’m currently planning to add: Randomly generated cities Buying and selling of goods Multiple types of cars and trucks Buying and owning buildings. Maybe build...

Update coming soon! We're about to launch the Steam page and right after that an update to the current demo. Other than lots of polish, the main change is a refined state system, where heroes now have...

Hey guys, The Android version is finally out now, alongside a few more changes to get the game slightly more where I want it to be eventually. Here are the changes: Google Play: Added a mobile version...

I had a fair few requests for some for of stats page where you can view all your upgrades in one place, its a very temporary quick fix design but hopefully it should be good enough for now. I've got s...