New SFX
I added a new sound, both when clicking either the cat on the truck or the truck owner...
I added a new sound, both when clicking either the cat on the truck or the truck owner...
Four updates dropped since the last devlog. Here's everything that landed from v0.4.15 through today's v0.5.0 release. v0.4.15 – Achievements & Reality Scripting Two entirely new systems arrived at...
Four updates dropped since the last devlog. Here's everything that landed from v0.4.15 through today's v0.5.0 release. v0.4.15 – Achievements & Reality Scripting Two entirely new systems arrived at...

I've been working on the game for the past few days and I wanted to show some new stuff, such as some of the new buildings in the War Camp and the third stage of the game. I've added a few new buildin...
New Contents: - New Unlockable Item: Foot Chair! Your companion can raise foot in idle animation (can be turn on/off) The beans color is the same as the eye color. - Add Tail. As it says. - Level syst...
Added a new trash can monster object that eats trash. Also added upgrades to the backpack blower and made it more useful...
The Pantheon tab has been completely remade. Previously the twelve Pantheon entries were placeholders — identical "+X% passive global resonance" bonuses with bland names. As of v0.4.14, each entry i...

Title: Update v0.2 - Performance Overhaul, Music Looping & Balance Fixes! Hello everyone! Thank you so much for the incredible support and feedback on the first release of Monsters, Eaters and Gods !...
Void Hearth now has sound effects. The entire system is synthesized procedurally using the Web Audio API — no audio files, no download overhead, works fully offline. Toggle it on or off any time und...
Two focused patches today — one that makes every Challenge actually enforce its rules, and one that turns the Multiverse Map from a placeholder into a real endgame goal board. v0.4.11 – Challenges...
Two focused patches today — one that makes every Challenge actually enforce its rules, and one that turns the Multiverse Map from a placeholder into a real endgame goal board. v0.4.11 – Challenges...
Three updates dropped this week as Void Hearth gets a proper polish pass. Here's what changed in v0.4.8 through v0.4.10. v0.4.8 – Engagement Pass The idle stretches between big milestones felt a bit...
Three updates dropped this week as Void Hearth gets a proper polish pass. Here's what changed in v0.4.8 through v0.4.10. v0.4.8 – Engagement Pass The idle stretches between big milestones felt a bit...

IT'S ALIVE! Due to popular demand (1 person on Youtube) , I have made a super rough demo to try here on Itch.io. Playable on: - Mobile (least recommended due to drag and drop not working currently) -...
The Aether Forge is now open. After your first Omega Rebirth, a new tab appears: the Aether Forge. This is where you craft permanent reality rules called Aether Laws, and these laws reshape every syst...
Thratur has posted the weekly update. He is very nervous about this one 🙁 he made a lot of big changes under the hood to try to address excessive garbage collection from auto travelling. This resul...
Thratur has posted the weekly update. He is very nervous about this one 🙁 he made a lot of big changes under the hood to try to address excessive garbage collection from auto travelling. This resul...
Fresh improvements to first-time flow and analytics wiring. New players now start with only Gather Ember visible. Everything else unlocks one step at a time with short tutorial prompts so the early ga...

IMPORTANT NOTE / NOTA IMPORTANTE > 🇺🇸 English: The browser (WebGL) version may experience lower performance or lag depending on your browser settings. For the absolute best, smoothest, and inten...

IMPORTANT NOTE / NOTA IMPORTANTE > 🇺🇸 English: The browser (WebGL) version may experience lower performance or lag depending on your browser settings. For the absolute best, smoothest, and inten...
Mobile now works perfectly!...
I made a few updates to the beta in the time I had before attending a local expo. I'm really coming down to the wire, so I thought I'd do a quick patch, with quick patch notes. When will the next patc...
A small but meaningful patch today: Stability bar now shows live drain/gain rate — you can see at a glance whether your Hearth is holding or slipping (+X.X/min in green, −X.X/min in red) Fixed lay...
The Hearth now speaks in seven languages, and the first seasonal chapter is on the horizon. Highlights: Localization support for EN / JA / KO / ZH-CN / ZH-TW / TH / VI / ID Seasonal Void Events framew...