HOTFIX 2
We are back again folks! Plenty more work to do, but: Fixed tunnel so it actually works Tunnel and bridge are in the shop updated the box material updated piggy bank spawning Mountain track actually s...
We are back again folks! Plenty more work to do, but: Fixed tunnel so it actually works Tunnel and bridge are in the shop updated the box material updated piggy bank spawning Mountain track actually s...
Filed by Order of the Third Antechamber Bureau of Public Record & Congregant Relations The Administrative Bulletin of the Bureaucracy of Darkness A public development log, compiled for the edification...
I've updated the game tonight with some big changes and additions. Added There's background music now! 2 tracks: The Long Watch and Endless Dark, one is selected per run 2 new relics Skills Skill: Pas...
Slightly Nerfed the Zone bosses. Updated UI to thematically match Towns Updated Laboratory to add Sorting, Quick Equip, Quick Consume, and Quick Fuse Added 8 more zones, 3 more towns, 41 new creatures...
Slightly Nerfed the Zone bosses. Updated UI to thematically match Towns Updated Laboratory to add Sorting, Quick Equip, Quick Consume, and Quick Fuse Added 8 more zones, 3 more towns, 41 new creatures...
[ALPHA BUILD 0.0.69] 2026.05.31 --- Patch Notes MAJOR FEATURE ADDITIONS UI Overhaul Title and child menus have undergone drastic changes to improve the user experience. The main menu is now map-based...
Ah, the HTML build. Not only do saves not work on it — it also comes with its own separate pool of possible bugs. An ugly crash slipped through, but it’s sorted now. Thanks to Muyotomi for catchin...
- Added the ability to zoom in/out - Added more guide tips...

Hey Pit Wizards! We've added a ton of additions and fixes over the last couple months. We've put a lot of work into making all the different weapons feel powerful and fun. Most notable might be all th...

Devlog 07 · major update Scuttled is on Steam, and there is a hardcore mode now The Steam store page is up and the Steam demo is live on it, so you can play a native build instead of a browser tab. S...
A powerful new active skill and several enemy visual improvements have been added to The Anxious Witch . New Active Skill: Void Impact Miyu can now unlock Void Impact , a heavy two-stage Void attack d...
This update adds a new in-game instruction manual system to help explain what all the main numbers mean. The manual now has a Legend page with numbered explanations for the important parts of the game...

ZAR Alpha v0.4.77.6 is Live! Hello everyone! ZAR Alpha v0.4.77.6 is now available! 🎲 This update focuses on improving the new Active & Passive Skill systems , with better visual feedback, new icons...
Dear players of My Software Company's Journey, The beta tester program is not available! Feel free to fill in the form and you will be the beta tester! (The email address you fill in the form must be...
A small but important update! Full mobile support. The game is now fully touch-controlled: buttons, volume sliders, menus — everything responds instantly. Play anywhere. Keyboard. On PC: SPACE or EN...

BRAMBLES is a cozy botanical storybook you play with one hand and a cup of tea in the other. You've inherited a bramble. It was here before you and it has *opinions* — it grows where it likes, arche...
This release is less about “new toys” and more about “I’m listening”. A lot of it is reacting to feedback from itch, plus surfacing things that were quietly playing out on their own. For the...
Big update to how traffic behaves around your special lanes, plus a fix for a nasty mobile bug. Thank you for all the reports and comments, they directly shaped this patch! Special lanes actually work...
It's been ten versions since the last devlog. I kept meaning to write one and then kept shipping instead, so this is 141 to 150 in one go. The arena is real now. Korathia has actual ranked PvP. BO3 du...

Hey everyone! A quick development update on Slime Reborn ! I originally planned to release the next update around this time, but I’m going to need a little more time before publishing it. The good n...

Pekomen TCG : les 151 sprites sont arrivés Petite mise à jour du Pekomen TCG : les emojis sont partis à la retraite. Les 151 Pekomen ont maintenant leur vrai sprite en pixel art. Ça change surtout...
Big update! Daily Challenge! Every day you get 100 rolls with the base odds — no luck dice, auto-clicker is disabled, and everyone gets the exact same conditions. After roll #100, the game goes thro...
First of all I just wanted to say a huge thank you for the support and feedback, it's been great seeing people engage with the story and come away with intrigue! I'm planning an upcoming patch I'll wo...