Game Updates

Patch notes and dev posts · 14,050 Browser updates
Rejected Draft
Rejected Draft
43 days ago

Version v0.86

**v0.86** (5/14/2026 4:47 PM)
• implemented 2 new sketches (1 rough, 1 masterpiece)
• added 1 new skill to tree (instant targeted redraw)
• performance improvement for sketch version requirement checks
• Thorns debuffs no longer go through Immunity
• nerfed Transcendent Paragon
• added additional sketches for:
◦ Danger Noodle
◦ Eraser Dust Bunny
◦ Floating Eye
◦ Scratch-Plate Sentinel
• 28 additional sketches upscaled to 256x256 versions.

**v0.851** (5/14/2026 12:56 AM)
• unscrambled sketches are now filterable in Glossary
• 32 additional sketches upscaled to 256x256 versions.

**v0.85** (5/13/2026 9:22 PM)
• fixed Battle Speed mechanic (both from speed and in training)
• now affects the displayed attack delay for clarity
• slight balancing to Bold Strokes growth (cost scales less)
• reduced Feat Medal cost scaling 1.25 to 1.2 (quadratic)
• very early game balancing (buffs)
• reduced minimum Quintessece for redraw from 300 to 100
• increased initial Softcap threshold from 300 to 1000
• fixed issue with execute threshold showing up on enemy hp bar before player has Execute stat
• improved image pre-loader logic to reduce network (web) / disk (steam) reliance (images held in memory)
• cleaned up Fundamentals display on left sidebar (showing more relevant values now)
• cleaned up stat upgrades descriptions
• unscramble solver now ignores all special characters
• changing image downconversion from 128x128 to 256x256
• 46 additional sketches upscaled to 256x256 versions.

**v0.841** (5/12/2026 11:33 PM)
• streamlined early intro by starting Max Victories at 10
• fairly early increases to 100 (no impact beyond e13 quint)
• lowered cost of Portfolio Review and Review Audit tools
• very early game balancing
• added 6 new Feat Medals

**v0.84** (5/12/2026 9:21 PM)
• added Battle Speedup accumulation
• nerfs to some op sketches (banana, hyena)
• added new affordable skills to Redraw Confirmation modal
• cleaned up Masterpiece Archive background in Light mode
• cleaned up soft ending modal
• added "New Encounters" to Redraw Summary
• added 5 skills to skill tree (minor endgame stuff)
• added artist links explanation page
• performance improvements in battle logic and Shop updates
• minor UI tweaks
• fixed artist filter to show artist version even if other is favorited
• replaced placeholder sketches with artist versions:
◦ Eldritch Tentacles
◦ Lash-Bug Eye (x4)
• added additional sketches for:
◦ Hyper-Focus Eye
◦ Mannequin
◦ Pivoting Prowler

**v0.832** (5/12/2026 1:40 AM)
• updated wording in main story
• fixed vulnerability of new Rough sketch
• replaced placeholder sketches with artist versions:
◦ Crate Toss (replaced Kreytoes)
◦ Wally (replaced Wolly)
• added additional sketches for:
◦ Blunt Pencil

**v0.831** (5/11/2026 8:11 PM)
• lowered hidden Distance Decay to:
◦ rough: 1.1
◦ framed: 1.15
◦ opus: 1.05
◦ masterpiece: 2.0

**v0.83** (5/11/2026 7:58 PM)
• added new Glossary states: Encountered and Unscrambled
• added 4 new skills - for guaranteeing Unscrambled sketches
• added 2 new sketches (1 Rough, 1 Framed)
• lowered cost scaling of guaranteed Rough & Framed sketch skills
• minor balancing (nerfed some overtuned sketches)
• minor Feat Medal reordering
• replaced placeholder sketches with artist versions:
◦ Dark Tater (replaced Dark Shader)
• added additional sketches for:
◦ Buff Beetle

**v0.82** (5/11/2026 1:48 AM)
• added 3 new skills to skill tree (permanent concept multipliers)
• added 3 new feat medals
• major early-mid game balancing:
◦ buffs to quint/currency gains
◦ some Rough/Framed sketches made tougher
◦ all Opus sketches altered with stats, immunities, and/or vulnerabilities
◦ all Masterpiece sketches slightly buffed
• removed skill tree link animations in favor of performance
• Masterpiece chance refactored
• fixed issue with new sketch priority sometimes being assigned 6 when max is 9
• fixed issue with intermittent Load File failures
• minor UI fixes
• replaced placeholder sketches with artist versions:
◦ Gargoyle Sentinel
◦ Phantom Armor
• added additional sketches for:
◦ Drowned Cliche

**v0.814** (5/10/2026 6:39 PM)
• import file/string will now reject any invalid saves (instead of loading empty save)
• fixed bug where Auto-Pivot could trigger above 0 victories
• stat upgrades hover info now only shows up when stat upgrade is available
• minor balancing
• replaced placeholder sketches with artist versions:
◦ Crystal Dragon
◦ Rusty Mech
◦ Trebuchet
• added additional sketches for:
◦ Rotten Fruit
◦ Scribble
◦ Tattered Scarecrow

**v0.813** (5/9/2026 11:05 PM)
• added new preset slots for guaranteed sketches/auto-tool loadouts
• modified Glossary tab to display preset slots for both priorities and loadouts on the "ALL" tab
• added reset buttons for guarantees and auto-tools to individual rarity tabs in Glossary
• improved wording of some text descriptions
• fixed stale objects in older save files
• added note "Must activate in the Protocols panel" for active protocols
• replaced placeholder sketches with artist versions:
◦ Hatch Wolf
• added additional sketches for:
◦ Guillotine
◦ Margin Goblin (x2)
◦ Plumber
◦ Viking Longship

**v0.812** (5/8/2026 11:27 PM)
• reworked Execute to be 100% at base value
• cleaned up Rewards hover info on Glossary tab
• fixed skill tree border clipping UI issue
• replaced placeholder sketches with artist versions:
◦ Varmint Vanguard (replaced Paper-Cut Wyrm)

**v0.811** (5/8/2026 12:22 PM)
• reorganized Masterpiece Archive tree
• buffed Thorns
• added info on requirement to unlock alternate sketch versions
• fixed issue with stale Glossary indicator from old sketches
• minor UI fixes
• fixed a couple settings not being preserved on Redraw
• changed portfolio priority of New sketches to 9
• replaced placeholder sketches with artist versions:
◦ Crumpled Golem
◦ Fountain Pen Duelist
◦ Loopy (replaced Agent Smiff)
◦ Pickle-Oh (replaced Kagooya)
• added additional sketches for:
◦ Smudge (x2)

**v0.8101** (5/7/2026 12:37 AM)
• quick fix for visual stutter in attack progress bar

**v0.81** (5/7/2026 12:10 AM)
• added 2 skills to tree (exploratory rarity exclusion, retroactive booster)
• added currency calculation hover info to sketches in glossary
• added setting for Chance notation (new %+×,
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