Bug fixes
Bug fixes and game optimisation
Update 2.22.0
• 3 Events - Disaster Response, Food Empire and Banking Tycoon
• New Vehicles and Buildings
• Bugfixes and optimizations
-Minor bug fixes.
- Franchise Frenzy has a stunning new look! We’ve refreshed everything so you can build the Café of your dreams in style. Start collecting Franchise Coins today to unlock all the beautiful new decorations. Go take a look!
Remember to save your progress to the Cloud from the settings panel!
Have an awesome idea? Let us know at: community@idlebanktycoon.com
- Changed: Factory units now have the appearance of gear icons and a grid appears while dragging them
- Changed: More options for blueprint pack multipliers and added new wildcard conversion option
- Changed: Tap & hold a blueprint while in multi-sell mode will select all tier I level 1 blueprints of this type
- Polish: Improved game loading times and fixed endless loading issues
- Polish: A new default loading background (workshop with gear icons) and tweaked confirmation options
5th Anniversary Starts!
[Update 1.14.1]
■ Player Profile System
Customize your profile with avatars, frames, and name effects.
Show your unique style!
■ Collection System
Obtain Collection Cards from shop chests.
Collect cards to earn rewards.
Complete all cards to receive a “Trophy”.
■ Other Changes
Balance adjustments and bug fixes.
- Fix cultivation/salt spots to show correct names
- Fix bug w/ arrows, syrups, & tomes running out
- Fix selected Landkeeping recipe not saving
- Tap potions on Shop desk for a free potion
- Fix cultivation access + potion ending bug
- Fix 0-count items showing up in exhibits
- Fix bug w/ arrow effects + Rabbit Stick
- Show 2 decimals when action 1s
- Fix bug with notes not working
- Fix scrolling in Box of Insight
- Fix sawmill blade direction
- Fix missing semantics
- Add box fill button
- Many UI fixes
Minor bug fixes
Bug Fixes & Improvements v1.2.3.5
New:
- Added the ability to order materials from Atlas Industries directly during the construction of a factory.
Improvements:
- Players assigned a candidate in Offshore will now participate in elections.
- Daily summary view animations are now faster and smoother.
- Bill proposals now better reflect the current political views of your governor.
- Failed elections will now correctly cancel any pending deals made with offshore candidates.
- Healthcare benefits are no longer cancelled when an HR Manager goes into training.
- Added a visual indicator to show which properties are currently being managed by your Property Manager.
- Improved the contract tag system for better organisation.
- Improved HR Manager behaviour and reliability.
- Improved French translation accuracy throughout the game.
Fixes:
- Fixed properties continuing to be managed by a Property Manager after they were fired.
- Fixed rejected bills not returning to the legislature pool correctly.
- Fixed an inventory double-count issue.
- Fixed a crash related to the Offshore account.
- Fixed the offshore button not working on iPad.
- Fixed a property value decay bug.
- Fixed Property Manager incorrectly displaying as Unassigned.
- Fixed missing tap targets in Prestige & Co on iPad.
- Fixed manual inventory purchases not appearing in the Daily Summary.
What’s New
• Sprint Planning: Select a Sprint Focus from the Kanban board for unique buffs and nerfs. Finally, an Agile workflow without the daily standups.
• Merge Redesign: Shipped some UI improvements and tweaked the layout to fit the new Sprint Planning details. Auto Layout didn't even yell at me this time.
• Progression Balance: I refactored the spaghetti math behind PR requirements. The late-game grind is now smoother than a clean compile on the first try.
• Tab Switching: Evicted a UI poltergeist. Switching tabs won't trigger rogue haptics or crash the audio anymore. Turns out, state management is hard.
• Offline Progress: Time anomaly resolved. I fixed an edge case that could permanently break your idle production due to system clock desyncs.
Thanks for playing and for the feedback! :)
Thank you for all the love :) This build fixes a small configuration issue on one of the SDK libraries.
- Extended Battlepass rewards to level 100+.
- Offline Progress balance adjustments.
- Tasks changes & bounties system
- General fixes and improvements
Calling all Capitalists!
AdCap 9.21.0 is here, with a much awaited feature! Love to start fresh? You can now Hard Reset in-game! We've also added a suite of new AdSkip Passes, allowing you to go Ad-Free with ease!
Keep your eyes peeled for future updates. As always, send your questions or feedback to adventurecapitalist@hyperhippo.ca
Profits, Progress, and Partnerships!
Bug Fixes and Performance Enhancements
Fixes an iCloud sync issue that could leave some players stuck on the loading screen.
A brand new update has entered the Darkest world. Learn about the new features below.
• Keyholder event
• Campaign Quests
• Fan Video
• Fixes and general gameplay optimization
Fixed some issues.
Bug Fixes and Improvements, thank you for playing Idle Cult Empire - Evil Tycoon!
[Season 16 New Content]
Season 16 introduces a brand-new season mode, Stellar Conquest. Guilds will be matched against each other, with each guild member responsible for both offense and defense. Choose optimal attack and defense strategies to earn higher points and defeat your opponents!
Thanks for playing Idle Distiller! This update has improvements for the Pub, setting your Custom Name, and other bug fixes!
Please remember to give us a rating! If you have any questions or concerns, please get in touch with us via the Help button in the Settings menu.
New Season Update
Greetings, Pilot! Here's what's new in 1.19.4:
• Stability improvements
• Backend integration updates