Your Nanomon is arriving June 24th

Hey Seekers, Your Nanomon will be ready to hatch on June 24th! Raise them up to be your companion and train them to fight your friends– or just chill out for a bit in the Nanoscape! Your choices to...

Hey Seekers, Your Nanomon will be ready to hatch on June 24th! Raise them up to be your companion and train them to fight your friends– or just chill out for a bit in the Nanoscape! Your choices to...
UI/UX Ending now shows loop counter Added save import and export button to settings menu The "M" key now toggles the menu Misc. Added save import and export All data is now stored in a single save fil...
Yippie!...

Last month, I developed a fun little incremental game using the Turbo engine to be published on CoolMathGames.com. As small as the game is, it is also my largest project using the Turbo engine, so I w...

Arcannon v0.1.0: An unexpected launch! Pictured: Arcannon developer absolutelyivy , moments before launch. Hey everyone! It's been so exciting to read all of your feedback over the last week. I didn't...
Hey 👋 Today is the day, where the 1.6 version is out! 🥳 This version is based on the feedback provided by players. Let’s see what’s inside this version! Incident management City incidents ar...

A timer has been added to the game over screen to encourage competition between players...
1. Introduction and Concept In the world of DwarfMine , every dwarf has unique potential—but some stand out for their leadership abilities. The Captain System introduces a compelling strategic layer...
FACEMINER has gone global! We are pleased to announce that the game is now available to play in 6 new languages: Japanese, LATAM Spanish, Brazilian Portuguese, Russian, German, and Simplified Chinese...

Hey everyone! After months of writing, coding, and reliving my own college nightmares (shudder), I’m thrilled to announce: My visual novel "Last Term, First Love", a college themed dating visual nov...
Yeah sure right, fixing things that weren't broken when you fixed another thing is a part of coding in movies but I seriously didn't think it would apply here. The issue was that I named the variable...
Petri Dish - GDTV Jam 2025 Submission The Jam The theme for this year's GDTV game jam was "Tiny World". So my idea for it was to play as a single celled organism being experimented upon in a petri dis...
Now that the GameDevTV Game Jam 2025 has wrapped I can finally update this game! In this update: added another projectile "Mucous" that slows enemies on contact the booster cell tooltip now shows it's...

Hi Everyone, you can now get your very own Crystal Certificate by ascending the Crystal! Your book of wisdom will be taken to the next level (figuratively)! I'm looking forward to marvel at your achie...
Reduced the size of the game and added optimization...
These screenshots you see here are the events. The events are the whole game, in my opinion. Yes, coding was hard. Writing coherent events that changed the story and made it different from your averag...
# New Feature - Now you can choose between "Bake One" or "Bake All" when you're baking - works with both recipes on the right-side and manually selecting your ingredients (first bake will be what you...
Hey everyone! Here’s the latest update on development progress: New enemy shaders – Added two fresh shaders to enhance enemy visuals and effects. Reworked enemy textures – Updated and refined en...
So I've been quietly working away to get this ready to launch at the end of the summer but with Steam NextFest starting next week I thought this was a good time to update the demo with all the latest...
With this update I have expanded the saving functionality. The good news: The game now begins auto-saving from the very start! This saving occurs every 20 seconds and immediately upon performing certa...
✨ What’s new? I’ve heard from quite a few people that they’d like to have shortcuts to quickly change between locations, you now can use the num keys (rebindable) to change between locations...
Patch 0.4.1 A new version is available for both Windows and browsers. Please try it out and let me know how you like it and please report any bugs or suggestions! Join out Discord for feedback and sug...

yay a sequel...
- Added a base inventory limit of 15 resources maximum per type - Added a new building : Stockpile. Removes resource capacity limit. - Better visibility of buildings description - Fixed armor icons pl...

Hello everyone, This update brings a few new features to the game, primarily focusing on a new arena location and initial localization support! We've also squashed a bunch of pesky bugs. Here's what's...