Why BitScape is Taking a Bit
Hey everyone! Sorry for the long time without any updates... I have been in a bit of a slump the past few months, so I haven't really had the motivation or energy to continue working on any of my proj...
Hey everyone! Sorry for the long time without any updates... I have been in a bit of a slump the past few months, so I haven't really had the motivation or energy to continue working on any of my proj...
The Headquarters mode will be available from April 8 at 04:00 UTC on Server 3...
-Small bug fix, hover text now visible on all the villager shop upgrade and on the values...
-Changed the shop background and added all the items to the "First World" -Upgrade costs are changed...

Added music to the base level Fixed the text box in the music room Changed the song in the music room from The Water to The Water - Extended Cut Music Related Notes The music playing in the base level...

V2 is now out, and with it, a fix to the music playing room...
hi I just put the demo on here...
UI Improvements Active powerups Logs Code refactoring & improvements Bugfixes & logical improvements: Implemented Shop Scene Able to interact with the “Merchant” NPS & Purchase items Equipment - p...
Happy Spring all! I know its been a heck of a while, but the new Spring Demo is UP! With fat changes, balancing and more! Big Changes: 9-man party Boss Dungeons Equip Upgrading, upgrade and craft equi...
Quick update here... A requested feature has been to be able to toggle AutoBuyers On and Off for Resources and Compounds. This is now implemented. When toggled off, AutoBuyers will not consume power,...
This update adds a good deal of content, from new ways to post, new ways to gain knowledge, as well as introducing two new resources. I've added an upgrade that lets you know when you've made it to th...
New Features Automations When a task started by an automation is cancelled, the automated task will restart automatically in the next moon Tasks When inventory is full, the resource it’s full of is...
HELLLLLLLLLLLLOOOOO AQUARIUMERS! This is a MASSIVE content update, so buckle in and get ready to hear! 5 new fish! 2 of which are rares that require something specific before they are able to appear-...
New Tier A-Frigate (Eiens) - Identity The new ship will be available in the second half of March. You can clearly track the timing in the Index section. Clan Boss Fight strong opponents to earn new re...
- New: You can now left-click Passive Skill icons to toggle their visibility. Does not apply to LMB/RMB and Starting Skills. - New: You can now toggle Smart Casting and Visibility of Skills in Setting...
+Added BGM to mainmenu, option and ingame screen. -musics not looping YET...
Next up coming: -more upgrades -sfx -bgm -more worlds...

In Abstractia 1.2, I've added a color mode ***FLASHING LIGHTS WARNING*** . I debated adding this at all because I like the clean black and white aesthetic, but who can say no to more options? Up arrow...
Hello! Just over a month from launch, and there is a smorgasbord of bugfixes and QOL improvements now live on Itch. A sincere thank you to all who have purchased the game. Check out the full list belo...
CURSED 1.5 Update (Build and Destroy Update) This update focuses on adding the new crossbow object, vaults, updates to weather, and improvements to the Mansion Map added in 1.4. Added Source Code acce...
-Added Option menu with changeable window mode. -Music & Soundtracks are waiting. (need a graphics designer and sounds 🥲)...
Nomad Idle is now complete and is available for purchase on Steam: https://store.steampowered.com/app/3042190/Nomad_Idle/ I'm also going to be working on it being available on itch.io. Thank you, ever...
Version 1.4 of Krunker Spin Simulator 2 is now live! This update focuses on giving you more control over the experience. With the new Settings and Statistics menus, you can now fine-tune visuals, audi...

Thank you everyone who have given me feedback on the game! Love it and lots of changes have happened just because things were pointed out or ideas given on how to make things more interesting. On this...