First Prototype released
Hello everyone! Good News for you! I just wanted to give you a quick update. I've made a lot of progress in the last few days, but I quickly hit a wall, which is that Vanilla BlitzBasic is quite cumbe...
Hello everyone! Good News for you! I just wanted to give you a quick update. I've made a lot of progress in the last few days, but I quickly hit a wall, which is that Vanilla BlitzBasic is quite cumbe...
(This is a copy of my original post on reddit ) Hello everyone, I wanted to let you know that I have started a little project. At first I want to say that I am not a programmer or developer or some ki...
- Updated Linux and Windows builds...
- Updated Linux and Windows builds...
- Fixed dismissed character bug, it should correctly remove 1 character only on save/load...
- Fixed dismissed character bug, it should correctly remove 1 character only on save/load...
Alpha 0.5 Resolved bug where Match Multiplier was charging for the price after it. Fixed Power Meter not activating (typo on rolling page) Frenzy has been buffed from x10 to x100 Fixed Jazzy and Succu...

Technical Problems fixed bugs in transitions enemy collision bug fixed music transitions have been improved fixed the problem of some skills not working Fixed bug with unchanged values in settings gam...
Hello heroes! I'm checking in here to bring you up to date with the latest developments: - Title added to main menu > Animated title - Added screen transition effect - Added sound effects to the main...
Bug Fix : Fix Shop select area...
I've been blown away so far by the response to RailRL. In 2 days we've gotten more than 1000 plays total and surpassed all of the other games I've made so far combined. I could not be happier to see t...
Long time no see. Because of recent medical issues I have been unable to make progress on a update. But with this post I resolve to continue work on Questy. I hope that within the month to implement a...
WebGL version up first, Windows/Linux will have to wait a while, maybe after few updates accumulate. - Area balancing(Qi required, Essence Stone gain, drop rates) - Cultivation balancing(qi max, break...
WebGL version up first, Windows/Linux will have to wait a while, maybe after few updates accumulate. - Area balancing(Qi required, Essence Stone gain, drop rates) - Cultivation balancing(qi max, break...
Hi Players, This version 1.2.6 took the longest to make because it was going to have events, but it was so fast that it changed plans several times, but now let's talk about what it has: - Online mult...
Update v0.2.0: Improved Performance: Optimized the game for a smoother experience. Better Compatibility: Enhanced support for all types of Windows PCs. New Language Support: Added Portuguese and Spani...
Hi heroes! Based on the first downloads and feedback I have received, I have decided to continue developing the game and hereby a nnounce Alpha 1.1.0 , in which I will mainly improve the game length a...
Loop Destroyer Postmortem Dev Log Team The three of us have worked together on Jams before and are familiar with each other's strengths and weaknesses, we are able to communicate well and know how to...
🎉 Exciting Update – Tweaked Features, New Sounds, Deliveries screen & Onboarding! 🎉 I'm thrilled to release this update, which brings refined features, missing sounds, and a brand-new onboardi...
we made minor bug fixes and modifications, and added some new product icons version 1.1.6...
Added a prestige system...

Русский (RU, translation into English - below) : Хочу познакомить тебя с демо-версией игры про римского легионера, выполненной...
Big new things here today! Very excited to see how this goes for the game. Added: NEW RESULTS SCREEN! Get ranks based on your performance, and if you do well enough, you can get some money! "Day Cycle...
New features Added SFX Thanks to Kenney.nl for his amazing sound effects New game Game over Quest completed Click Start task Cancel task Added music A looping background, the playback rate change with...