2.1 jest prawie tu!
dziś wieczorem premiera! 12.03.2025 19.30...
dziś wieczorem premiera! 12.03.2025 19.30...
dziś wieczorem premiera! 12.03.2025 19.30...

Woohoo! (I have school lol)...
First major overhaul completed and live, including: * 8 more resource types including rare diamonds, gold, and silver. All of the resources have their own market volatility patterns and stratum based...
Hi heroes! The time has come! ALPHA 1.1.0 is ready and now available for download! :D Please leave your wishes and general feedback so that I can continue to improve in the future. Stay tuned for furt...
Hey everyone, We've been blown away by the reception to our little prototype and we want to make it into a full game. We will be developing the game further with our new studio Crux Games under the ne...

There's a lot of small tweaks and bug fixes. Since I'm working on the end game, this mean the game isn't "infinite" anymore. I had to add a limit to the number of earthquake. I'll be working on finish...
Hello everyone! Good News for you! I just wanted to give you a quick update. I've made a lot of progress in the last few days, but I quickly hit a wall, which is that Vanilla BlitzBasic is quite cumbe...
(This is a copy of my original post on reddit ) Hello everyone, I wanted to let you know that I have started a little project. At first I want to say that I am not a programmer or developer or some ki...
- Updated Linux and Windows builds...
- Updated Linux and Windows builds...
- Fixed dismissed character bug, it should correctly remove 1 character only on save/load...
- Fixed dismissed character bug, it should correctly remove 1 character only on save/load...
Alpha 0.5 Resolved bug where Match Multiplier was charging for the price after it. Fixed Power Meter not activating (typo on rolling page) Frenzy has been buffed from x10 to x100 Fixed Jazzy and Succu...

Technical Problems fixed bugs in transitions enemy collision bug fixed music transitions have been improved fixed the problem of some skills not working Fixed bug with unchanged values in settings gam...
Hello heroes! I'm checking in here to bring you up to date with the latest developments: - Title added to main menu > Animated title - Added screen transition effect - Added sound effects to the main...
Bug Fix : Fix Shop select area...
I've been blown away so far by the response to RailRL. In 2 days we've gotten more than 1000 plays total and surpassed all of the other games I've made so far combined. I could not be happier to see t...
Long time no see. Because of recent medical issues I have been unable to make progress on a update. But with this post I resolve to continue work on Questy. I hope that within the month to implement a...
WebGL version up first, Windows/Linux will have to wait a while, maybe after few updates accumulate. - Area balancing(Qi required, Essence Stone gain, drop rates) - Cultivation balancing(qi max, break...
WebGL version up first, Windows/Linux will have to wait a while, maybe after few updates accumulate. - Area balancing(Qi required, Essence Stone gain, drop rates) - Cultivation balancing(qi max, break...
Hi Players, This version 1.2.6 took the longest to make because it was going to have events, but it was so fast that it changed plans several times, but now let's talk about what it has: - Online mult...
Update v0.2.0: Improved Performance: Optimized the game for a smoother experience. Better Compatibility: Enhanced support for all types of Windows PCs. New Language Support: Added Portuguese and Spani...
Hi heroes! Based on the first downloads and feedback I have received, I have decided to continue developing the game and hereby a nnounce Alpha 1.1.0 , in which I will mainly improve the game length a...