Switch from Godot to Unity

Why the switch from Godot to Unity? (It was not an easy decision!) Hi Earthlings I have been programming for about 3 years now. In the beginning, it was to automate some things professionally and thus...

Why the switch from Godot to Unity? (It was not an easy decision!) Hi Earthlings I have been programming for about 3 years now. In the beginning, it was to automate some things professionally and thus...

Ahora podrás mejorar la cantidad cosechada, reducir los costes de parcelas y aumentar el valor de la cosecha...
Alrighty, so I decided to add some more to the game today! I figure why not, I had been talking with friends about what they wanted to see added. I knew the path to add the things they spoke of so I j...
Changelog - v1.0.1 Replaced AudioStreamPlayer2Ds with AudioStreamPlayers...
soon the "taco shop" will be filled with new items...
First version of Desktop Balloon Stall is available on itch.io right now. It's free with option to donate so feel free to try it out and leave some feedback. Also sharing with others will help me out...
-fixed a bug where the game accidentally turned on a multiplayer mode which wasn't even built nor planned into the game thanks morkalb for reporting this... feature...
A new update is out now, with major changes to game balance, particularly later on, as well as fixes to the import/export system, and also hard resets. Progress is still very fast at the last two tier...

i didn't actually expect anyone to... play my game. i kinda only expected my friends to play it. wow. unfortunately, that means i should actually fix those really annoying bugs that i don't want to fi...
Hi Everyone. It's me, Jako from Pumpkin_Dev. I am happy to say that, yes the game isn't dead. The game has actually been in development since the web build was published. I have enjoyed seeing many ne...
Survive Another Night Patch Notes I finally made time to do a post-game jam update of Survive Another Night. It was nice to come back to it and I was still pretty happy with how the game turned out in...
Hey all! I'm so happy with all the great feedback I've received on Hyperthread! One of the big things with a recent patch is that the game now loads properly with ultrawide monitors ! Sorry about that...

I wanted a button to manipulate the number of items transacted with each click. It would be very tedious to only buy or sell one item at a time, especially to move volume and as the game progresses I...
Version 1.5 The game itself has not been updated . However , there are some graphical changes, some larger and more apparent than others...
What is New? Added motion blur to hands The score bar now moves The game now has a goal for the players to compete Added Mac, Windows, and Linux exports Minor bug fixes...
FINAL UPDATE Made winning have different effect and a few QOL changes...
Max level for some upgrades. Implemented friction and gravity upgrades Changed physics to prevent infinite flying time...
Made a few quality of life changes and adjustments...
Fixed button sound! Volume settings have been adjusted ! Fixed bug where you could multiple click previous button and get to instant kill enemies!...
Added a restart button and more button that shows each helper stats, also fixed some back end bugs...
Patch Notes April 30th 2021 Whats New? Player Inventory Area -Inventory Limit ComingSoon Drag and Drop Weapon Equip as well as full player stats Player Upgrades Reworked Strength : Player Damage this...
Added counters next to helpers to show how many you currently have...
Infinite money bug patched, other backend bugs as well...
Added new achievement and upgrade Upgrades now reset when upgrading world scale. New prices and scaling (feedback wanted) Leave feedback in the update log or on the game page...
// Gameplay Changes // DNA Enhancements: - Removed The DNA Enhancement System gave the Heroes a single upgrade called DNA Stat. The old DNA System added Complexity but didn't really add Depth, The pla...