JOHTO UDATE NOW LIVE

JOHTO NOW LIVE! Fully playable new Region with tons of QOL updates, new systems and features Thank you for all the nice words and bug reports! All of the reported bugs should now be fixed. ENJOY <3...

JOHTO NOW LIVE! Fully playable new Region with tons of QOL updates, new systems and features Thank you for all the nice words and bug reports! All of the reported bugs should now be fixed. ENJOY <3...
Today's update includes several fixes. The upgrade tree dragging now works more smoothly. Fixed a music player issue where the track could reset or fail to continue playing. Improved the navigation di...
Mushies has spent the last month torn down to the studs. The economy, the shop, the fonts, and the biggest event in the game all got rebuilt. Here's what changed and why. The shop moved and is now eas...

Thank you very much for the feedback so far! Please keep it coming! Be sure to wishlist Incremedieval on Steam! It's going to be launched 3rd of September with a lot of improvements and more content!...
I've rebalanced the game progression. Previously, the early cells unlocked too quickly, but then you hit a sudden grind wall that could feel frustrating. I've smoothed out the curve so the progression...
🔧 Hotfix notes A few updates, operators: Join the Discord. There's a new Discord button at the top of the screen. Tap it to join the community! Auto-Toll is easier to find. The hint that shows you...
Released: August 25, 2026 This is the biggest update yet! Complete research overhaul, two game modes, new hardware, color-coded wires, and much more. 👑 Two Game Modes You can now choose how you wan...

⛏️ Your Pickaxe Isn't Doing All the Work Anymore I’ve been working on a new upgrade for Deep Digger : Nanobots Nanobots are small mining companions that automatically help you break through the...
Hi — I'm a solo dev, and I've just put a browser demo of my cosy idle game, Honey Hive , up here on itch. It's a bee-colony idler: hatch worker bees, watch them harvest flowers, stack your hive towa...

It has been 24 hours since I released the demo of Incremental Pachinko Heaven on itch.io, and more than 600 people have already played it! Thank you all so much! Last night, I realized that far more p...
Two people took the time to tell me what was wrong with this game instead of just closing the tab. Everything below is on their list. It is live now — you do not need to do anything, just reload. TH...
## Lineage Lake - Added a short one-time tutorial explaining parents, rarity chances, costs, and breeding time. - The Lineage Lake dock now appears only after purchasing the upgrade. - Hybrids now rec...
Welcome to the latest update! This patch brings massive improvements to the circle of life, making your animals behave much more naturally. We’ve also introduced beautiful new plant art, wind physic...
The prototype trailer for The Anxious Witch is now live! The Anxious Witch is a pixel-art tower-defense roguelite about Miyu Kurotsuki, a painfully anxious witch who was accidentally summoned into ano...
Extra skills: Extra bounce for the 'Bouncing Laser'. Extra pierce for the 'Piercing Laser'. Rebalance on the 'Bullet Phasing' (PB) Now PB only affects Bouncing/Piercing Lasers, and consumes one pierce...

An incremental game about running an AI content farm. Free, playable directly in your browser. Pull the lever. Three reels land on a Format , a Topic , and a Twist , and the machine writes the headlin...

Hi all :) There's one topic that I am contantly weaving around while making the game - and that is the level of grind required to achieve one goal or another. In this context by "grind" I mean repeat...
Hey there! Here with a small update. - All items are now animated. With exception of the shell game, items only animate when interacted with - Fixed a bug where money would not be subtracted if you ha...
If I did this right, new version is up! -Fixed button glitch where you could press the button from the outside. -Added button to mute the music. -Added button to toggle prices in the upgrade board, no...

I'm deeply grateful for your support and kind donation. It means a lot to me. Version 1.7.1 expands the game from its original English/Japanese release into a complete twelve-language build. Simplifie...
The Quartermaster is a terminal/ASCII idle-management game. You don't fight, you run the supply chain behind a mercenary company: fish, chop, mine, cook, forge, run the tavern that sells the food, and...
Herald Core Is Finished — What I Learned From My First Solo Game I thought this moment would be harder to reach, but development on Herald Core is officially finished . The last major update was UI...

Screens Six of the seven main screens have moved from Canvas to regular UI and now share the same visual language. The star map is the only one still running on Canvas. A few things changed along the...
I've pushed another hotfix for Beta 1.1.7. After correcting the Paragon progression that was firing far too quickly, feedback from players already in the new content made it clear I had pushed the fam...