0.5.0 - January '25
0.5.0 FULL PATCH NOTES Rebalances: Enemies Health and Damage massively upped. Battles are hopefully hard. Sword and Shield stats increased to help you more with the harder enemies. Sword and Shield Go...
0.5.0 FULL PATCH NOTES Rebalances: Enemies Health and Damage massively upped. Battles are hopefully hard. Sword and Shield stats increased to help you more with the harder enemies. Sword and Shield Go...
1.0.3 : 2 New tanks ! Backup corrections 1.0.3 : 2 Nouveaux chars Corrections de sauvegarde...

Version 1.0.5 Release New Features/Improvements: Added a neat splash screen. Added more obvious start button to quest tracks, and added an 'abort quest' button to stop a quest in it's tracks (lol) Add...

Version 1.0.2 A critical patch update to fix a bug breaking a very important part of the game. Update Notes: - I forgot to re-enable the fruit per second feature after I disabled it when testing the p...

Okay its finished. I've released a project before but i think this is the first time I lunch something fun, so this counts like my first game. I was working in a "small" sized metroidvania, when sudde...

Update v1.0.0 Nautilus Technology's first published game. A simple clicker game (made in Scratch!)...

Update 1.0.1 After originally publishing the game, I found two minor bugs that hindered important functionality of the game. I patched these in this update. Update Notes: - Fixed the saving and loadin...

Well, it definitely took longer (and a lot more hotfixes) than I hoped, but I'm now very confident that this will be the final minor update for this chapter. For anyone who missed it, I now have a Dis...
皆さん、こんにちは! 今回のアップデートでは、キャラクターの部屋をみる機能が追加されました! 現時点では友達という概念がないので誰の部屋...
added Pingu and poka rebalanced angerrandom and xenon reworked rile's mechanic changed sound for cica...
Update 2, just a few technical systems added. Buttons to spawn level implemented, 3 test levels, collision layering/sorting with priority queue so that things like shields can be implemented. Shields...

Beacon's Edge is over 3000 plays and 5500 views in less than a week! Ya'll are crushing it ! As usual, I'm working hard to keep updates and improvements coming. Thank you so much for playing and provi...
MINORS- oop, I mean MINERS 🔥 lots of thingss :fire:...
What's new in Pause Game? Added equipment , get your first equipment by passing wave 45 of the plains area! Some are obtained from monsters, others by capturing or defeating wanted monsters. Find all...

A brand new game! Pest control Tycoon has benn remade entirely from scratch in a new engine. The reason? Thats because GameMaker cannot do 3D, and even if Pest Control is in 2D, my plan is to to do 3...
fix z-order of bodycam it was in front of the menu...

TL;DR If you want to keep your current save game, you'll need to export it via the Options menu by ~15:00 UTC tomorrow (18th January). After this update, saves will automatically carry over to new ver...

The upgrade\buying system was a bit complicated, so all permanent upgrades have been consolidated into a skill tree style UI. Upgrades that last during the life of the buildings will remain in the bui...
New Tier A -Corvette (Endauri) Metamorphosis All allied squadrons receive Increase Resistance and Increase Armor for 10s. Also, all allies restore Shield up to 30% of their initial Shield value. Zero...
Beacon's Edge is getting so much more attention than I ever expected. What was meant to be an educational project shared with family and friend is about to reach 2000 plays, with a 4x on traffic in th...
Localization: Simplified Chinese. Heroes share the exp from enemies killed by swipe damage. A better hint to indicate to add a hero trait. Balancing and pacing work. Minor bug and typo fixes. I'm stil...

(Deadline - 11.99pm GMT 31st December 2025) Why am I doing this? So, as a kid did you ever like, sweat the shit out of YouTube simulators? There was something so satisfying about wasting your time cli...

Hey everyone :D I came back to my cute mobile game about shearing sheep after several months. I made lots of changes and improvements because I actually planned on publishing my game on the Play Store...
Fixes / Changes: Fixes broken game start (power bar and timer) caused by failure/darkness while a task is in progress. So sorry for the inconvenience this may have caused anyone. Moving forward, on fa...
Fix number overflow and negative number bugs!...