1.4 Released!!!!
Hello again everyone, Happy New Year! Im glad to say that breakbabl is back for the full release of 1.4! Its mostly qol and balance changes, but over the period of time it took me to make this update,...
Hello again everyone, Happy New Year! Im glad to say that breakbabl is back for the full release of 1.4! Its mostly qol and balance changes, but over the period of time it took me to make this update,...
version 14 was tweaking out and idk why so maybe this will work...
Added Tyson the Tyrant Boss Decreased difficulty of Schmidt the Forbidden One fight; attack frequency has been changed from 2.5 seconds to 4 seconds Fixed Birdman not attacking and movement issues...
Added Birdman to skibidi slota boss fight forgot to add birdman outside of skibidi slota boss fight fixed boss music issues fixed bosses not despawning when restart is pressed...
1.1 Changelog Decorated the update panel Adjusted the price multiplier Saves should still work with this update...
oops i forgot to fix a value when i was testing I fixed it...
Added Stats Page Added Credits Tweaked boss difficulty bc they were way too easy Boss Rush is now an official mode as opposed to a dev tool Added Ramitakistaninald...
Наша команда спешит вам сообщить о запуске проекта в ранний доступ. КАЧАЙТЕ БЕГОМММ!!!...
Feature You can save without quiting the game Add auto miner and factory Technical Add a system to try to load old saves Save file is now version 3 (save file older that version 3 is incompatible)...
i made v0.03 i think im getting tired a little bit because i constantly brainstorming ideas and thinking how to make them because im a noob at gamemaker but i made a almost working rhythm minigame tha...
Fix Game resolutions now scale properly Technical Use butler to upload build...
The game is now playable on mobile and works with touchscreen input. Fixed the double playback speed button, so now it works when the game is paused...
I'm wasting my life Anyways I added boss rush mode in dev tools. You fight every boss in order and get a golden slota after each fight so you can increase your increase amount. Slizards are a new enem...
0.3.1 Music and Sound has come to HFI! Added BGM tracks for Farmhand, Squire and Research Added general sound effects, including leveling up, button presses, buying shop items, and gaining a rebirth s...
Added Skibidi Slota Boss; every 10 seconds he turns invisible for 5 seconds; he has 500 health Added lazy boss dev tool Added boss incrament dev tool Fixed music not playing bug Added Boss titles...

This is the biggest update since publishing the project. The game has been rebuilt from scratch to increase performance, scalability and code quality. This isn't generally something I would do or advi...
Hey there, happy new year! Enjoy this update, while you can. - Catsmas: - Through the month of January, you'll still be able to bake as many Cookies as possible in the Catsmas Event - Misc: - Added a...
New game! Super Size Clicker 2!...
Changelog Public pre-alpha Add resource conversion in the production tab Save is now version 2 (old save is not compatible)...

🎉 Big News, Everyone! 🎉 After almost a year of development (time really flies, doesn’t it?), I’m thrilled to announce that Dynasty Miner is ready for its first public sneak peek! 🏗️ Thi...
Added Rex Boss at levels 25 and higher Added jeremy the badass nuke riding shark as a spawnable enemy during the rex boss fight Rex has 500 health and spawns a nuke riding shark every 5 seconds; shark...
small update to fix/add a couple things i wanted to add but couldn't in time for krima new song (smaller file) edited devito sprite added phone that gets calls from many people fixed "want free money"...
Postmortem - One year of gamedev Hello friends, people I met this year, or anyone else who has stopped by and is interested in the gamedev topic, I decided to write this post to reflect on this specif...