Game Updates

Patch notes and dev posts · 14,050 Browser updates
Whack-A-Monster Demo
Whack-A-Monster Demo
49 days ago

Version 0.04f

*Deadwater Beach, Gear System, Ghost Hammer Mechanics & many improvements*

Hello Everyone!

Major update #3 has just gone live!

First of all for everyone who has played before, we really recommend resetting your save file for the best experience with this update!

## Gear System

We really wanted to have players be able to adjust their playstyles a bit somehow, so we decided to add a Gear System.

The Gear System will allow you to select from multiple gear pieces after defeating a boss. These give you powerful playstyle specific bonusses. You can equip up to 4 of these in total.

## New Level - Deadwater Beach

We added a beach level. We had to do some interesting stuff for it this time, adding water tiles with a water effect when monsters are on these tiles. Our art pack also didn't include tiles for a beach so we had to art these up ourselves, including the animated water shoreline.

This level also includes a new boss with a new mechanic! It's our favourite so far!

## Ghost Hammers

Ghost Hammers are a new type of mechanic which you can get both from upgrades, weapons and gear. You have a chance to hit random enemies with a ghost hammer when attacking. These hammer also copy your on hit effects, so a ghost hammer with a column hammer equipped will also attack in a column for example!

## More Bug Fixes and Improvements

We also took a look at some other things for this update. Improving stuff visually and fixing bugs all over the place.

## TL;DR Summary

- **Level 3B - Deadwater Beach** | 4 new enemies and a new boss
- **Gear System** | A gear system to customise your playthrough
- **Ghost Hammer Mechanic** | Ghost Hammers that have a chance to hit a random target on hit
- **More Bug Fixes and Improvements**

Enjoy the new update!

**Brainfog Games**
keyQuack
keyQuack
50 days ago

First Update

First Update - Quality of Life Fixes After having uploaded the first installer for keyQuack, I was made aware of two major issues: Progress towards dives does not save between sessions, making it frus...

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