Game Updates

Patch notes and dev posts · 16,310 Browser updates
Orkicidium
Orkicidium
2131 days ago

Devlog #7

Added New feature “Hunter's Mark”. Physical and Magical damage against marked ork increases (base x1.2) New linear perk tree “Marks”. Damage to marked Don't hide Per crit Per non-crit Magic ma...

Orkicidium
Orkicidium
2133 days ago

Devlog #6

Added Building preset button. Auto placement button - towers auto-build near the core (at the start). (ideas from https://itch.io/t/981840/suggestions ) Preset isn't stored in the game key. Icons for...

Orkicidium
Orkicidium
2134 days ago

Devlog #5

Added Levels of Fame and Specialties. Fame is calculated by the number of all defeated orks and the gold earned. (one point of fame = 2000 orks / 10000 gold / 10 strong orks / 1000 prisoners / 0.5 bos...

Orkicidium
Orkicidium
2137 days ago

Devlog #4

Added New building - Relay Tower (Duplicates magic 0.2x, creates an energy barrier ~45 sec) New perks in the tree “Magic”: "Recharge" - Accelerates barrier recharging (-1 sec per level) “Barrier...

Orkicidium
Orkicidium
2140 days ago

Devlog #3

Added New perk tree “Magic” - 10 perks: New perks in the tree “Ancient Ruins”. “Core Defenders” - core activation summons fireflies (how many) “On the Alert” - time of existence of the...

Orkicidium
Orkicidium
2142 days ago

Devlog #2

Added System for saving and loading game data in text format. Now you can save/load the game key with all progress (because the data stored locally in the browser cache can be lost). Just generate the...

Orkicidium
Orkicidium
2144 days ago

Devlog #1

0.3.20 Added A button to buy a random item (250 gold) Icons for some items Changed Reduced cost of upgrades (junkyard, boxes, easy experience 10 & 20) Minor cost changes for other upgrades Minor balan...

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