Patch Notes 1.9.1
Hello, Chroma Engineers! The stabilization effort continues. Just a small balance and bugfix patch! Patch Notes - Version 1.9.1 GLOBAL Changed: Removed the remaining hard FPS caps from the main game l...
Hello, Chroma Engineers! The stabilization effort continues. Just a small balance and bugfix patch! Patch Notes - Version 1.9.1 GLOBAL Changed: Removed the remaining hard FPS caps from the main game l...
Now, when V2 is released, a new roadmap is a 1st step to do. This time, instead of just giving the expected roadmap, I would like to hold a discussion. The only things I've planned to add in V2 before...
This update brings the last main system I wanted to realise before starting to polish the game for release. To be more specific: Abyss with 3 basic enemies and 3 more elite variants on higher floors...

Hi there, Thanks for being interested in my short space battle incremental game. Wishlist here: https://store.steampowered.com/app/4411170/Rapid_Escalation/ Over the last couple of weeks I received ve...

Update 3.8.4 is live with a new visual feature, important bugfixes, and expanded language support. Highlights Enemy Type Badges — Enemies now display their modifier type as a colored badge in combat...

A big jump since the last post. Pillar 1 shipped (heroes have history now), Pillar 3 went visual (the dungeon is a real map), and a new Legend system turned the first hero who ever set foot in your du...
my game had a problem, players didn't want or didn't manage to pick up the loot, so bubble matter loot is now auto picked ! also, I wasn't communicating to players that buying "Breach" ends the demo,...

Everything Is Fine is a small incremental game about numbers, focus, and paranoia. It starts like a normal clicker. You click to generate Thoughts. You buy upgrades. You unlock generators. The numbers...
Today's update is one that makes me very excited. I've finally put together the WearOS integration app for Life Magic, and as of last night was able to play Life Magic on my phone with real-time heart...
V0.11- Fix & QA - Updated: You can skip the dialog everywhere on the screen of the dialog (and not only in the dialog box). - Fixed: Bug with the dialog box in the Skill Screen that didn't want to ski...
A few days ago I was accepted as a developer for Kongregate, and I have since cleaned up a full version of Luna: Starfall for distribution on Kongregate. That's right, the full version of the game for...

V1.0.1更新通告: 1.修复了一些列bug. 2.加入了背景音乐(尽管是ai生成的). 3更新了存档系统。 4.优化了一系列UI设计。 5.画了个饼(月面探索),预计在...
Hello there, Windows users! We're happy to announce Farm Idle: Beak in Cornfield is now out for Windows! This is the first major update for the game, and we have more work to do until the end of the m...
A major update to Mech Progression, with a fully build out Act I. This includes: Three stages, with detailed cutscenes, for a estimated 70+ minutes of gameplay A fully revamped Armory tech tree with 4...
Bug Fixes Fixed bug where hitting a robber for the first time would lag the game Fixed a bug where robbers going to the left would have a few glitchy pixels New Content Added a new hidden upgrade whic...
目前项目正处于初级阶段,bug极多,而且大部分是恶性bug,开发者正逐个排查。 暂不开放bug提交通道,因为bug实在太多了,我发现的那些都不一定能一...

🌾 New Building: Windmill Added the Windmill building! Windmills automatically take wheat from your farm plots and transfer it into your feeding troughs over time. Building additional Windmills incr...
ADDED Soul Perks - check the Attributes page! 4 new item modifiers 2 more levels of Clone Surge CHANGED Performance for Exploration Lifted hardcap for Exploration speed Renamed the enemy Nuren to Nuri...

Idle Incremental RPG game in which you gradually unlock new Bot Modules to eventually fully automate your hunting. Currently there's around 30 minutes of content. In the prototype: 3 hunting grounds 1...
Hello Sand heads! For those who played recently, here are some changes, but to everyone else, here is the full release. Sand facts now come with the EXE version Gambling has been improved Space Whale...
Hi all! I've just uploaded what I hope will be the final demo of the game, which will be release this month! I've reworked The way you progress between levels. It's not just buying an upgrade anymore,...

Hello again Itch.io ! Here’s our monthly update for April to show you more in depth what we’ve been working on this month. It has been a very busy month where we worked every day to have as many u...

Commanders, This update brings more additions and QoL to the game based on feedback. Also there's a few balance changes to encourage using other pilots and weapons more. Additions : - New skill - Rico...