Links & other info
Miz game jam: https://itch.io/jam/miz-jam-1 Github repo: https://github.com/antu3199/MizJam1 Youtube video: All music and sound was not created by me, but has a public domain license (CC0). All audio...
Miz game jam: https://itch.io/jam/miz-jam-1 Github repo: https://github.com/antu3199/MizJam1 Youtube video: All music and sound was not created by me, but has a public domain license (CC0). All audio...
Miz game jam: https://itch.io/jam/miz-jam-1 Github repo: https://github.com/antu3199/MizJam1 Youtube video: All music and sound was not created by me, but has a public domain license (CC0). All audio...
1.2 More bug fixing! Added Added Paste button in Save Settings. Added Daily Rewards Node has been completely redone, Node 2.0 has now been added! Changed Challenge completions have been reduced a lot...
Modified Über's behaviour on the Jump Block following feedback from players Reworked the behaviour of the Random block for several robots Made some progress on an APK version - coming soon!...
Version 0.0.4 is here! ChangeLog: - Added a new main menu that will contain lots of new options for the next update. - Classic mode is back! Now you can play with no hazards and special moves, just to...

In this update I've finished another part of the shop and added in a few more sounds (credit to EvnMusic). The cash register, coin, and banana have been implemented although they don't have finalized...

The game from sector 1 to 100 seems to be pretty good. Now I'm starting to focus on the game play from level 100 to 200. - Added a new set of weapon that increase the amount of parts gained. - Added t...
Added the option to view an already finished stage. Increased the requirements to complete a level. Increased HP formula for stage B blocks. Added information about block HP in the help screens. Fixed...
Hey guys, Emergency Hotfix (v0.08.c.4.1.1): - Fixed Infinite-Burrow 1 HP bug - Fixed "cannot connect signal" spam in console The last patch accidentally broke infinite burrow for some players, where t...
Hey guys! im bringing you v0.08.c.4.1 some small fixes: - The improved player-sprite is now in (I promise this time its for realz!) - Fixed the Enhancement-Slot tooltip appearing when hovering over a...
The first big post-release update is now live. Additions and changes include: Class 08, Class 25, and Class 43 locomotives. High speed trains. Mk3 Coaches. Remastered Mk1 coaches, including new GUV an...
I love the under 48 hours over a week format! I am working full time, so it was helpful to be able to slip in sessions around normal life. Learnings I've learned a lot of @miziziz channel. Firstly was...

I got some really good feedback from some player and fix a good amount of bugs. - Not install weapon panel does not have round border. - Weapon tool tip didn't always show the current damage data. - A...
I tried making a good clicker game within 24 hours, and this is the result...
Small release for bug fix. I forgot to remove some logic I use for testing. For example, start with a lot of ore or start with drones. Congratulation for the people that played with those bugs since y...
Hey guys, im bringing you v0.08.c.4 first patch after Steam-Release: - Fixed Tooltip in Echanting Slot showing the tooltip of the old item after dropping a different one into it - Fixed not being able...

I have a problem in itch that the save game gets deleted on each update (this doesn't happen on the github link). I've search a lot for different option and ended up liking Azure PlayFab. There's a lo...
Match'fur version 0.0.3 is here. New features: - Add an "heart token" that will appear if you match 5 tokens of the same kind ~ These hearts will explode if you click them, its explosion "poof" nearl...
0.1.2 Updates: New Mechanics: Market Value. Now the prices on the shop are randomised from time to time and after reopening the game. Items will random between cheaper and expensive prices. So you'll...
Unlocked capped multipliers that didn't allow the last robot to fully exploit its special ability...

It took a while but I think I was able to fix all the UI problems. The UI was getting a bit packing and I decided to split it into different windows. Also, I was building it with a scaled resolution w...
Changes: Background spawns items of different colours every time the clicker is clicked...
New features: Added new game button safety to avoid misclicking the new game button Added new incremental multiplier upgrade (multiplies your clicks per second by it's level and is very expensive) Fix...
Fixed a few bugs and made some improvements mostly based on u/Tunalip's feedback on Reddit. - When collecting, Battery block is now more effective. - Numbers are now truncated only after 9 999. - Star...

the game has received a framework update "cordova 10"...