update game engine

the game has received a framework update "cordova 10"...

the game has received a framework update "cordova 10"...

Idle tower builder is the game about building a tower to the sky and beyond. You manage the work of various teams and control multiple machines and facilities. Here is how the gameplay looks like: Y...
Changes: Maximum prestige bonus removed. Fixes: Fixed spelling mistake of prestige literally everywhere because I apparently don't even know English. Offline progress glitch where user could duplicate...
New version release! Change Log: - Added 3 more new hazard (Light off, Metal Blocks and Draining bar) - Added and autosave system - Added 3 new "unlockable characters" - Fixed some bugs...
==+-> PoC-6 <-+== (14/8/2020) [Engine] Lines now have thickness [Game] Removed settings scale with terminal [Game] Added a scale.txt that will set the window scale [Engine] Line calculatinos are a bit...
Hey Guys, Progress Game is finally on Steam Looking forward to your feedback, ideas and criticisms! Keep it up!...

Changelog: -Added a new song from epidemicsounds -Added a "visual effect" when you active a special ability ~ -Changed all special abilities descriptions -Change Shaun ability to a brand new one -Adde...
1.1 Update Version Added [MAJOR] Interactive Tutorial (WIP), only people with < 1e10 Ethereum can see this. [MAJOR] Challenge UI has been completely redone, brand new descriptions, and fixed all the i...
The making of Downtube | Brackeys game jam 2020.2...
Nerfed ascend even more... this way you can play for longer. Fixed several bugs that were introduced un latest patch...
https://incrementalgamejam.dsolver.ca/contestants...
https://incrementalgamejam.dsolver.ca/contestants...
Added new Bank system to the game! added 60 new dungeon levels !...
Idle Roboto launches today! I just have to figure out how to make itch.io run it, and we're rolling! -- Dewin...
==+-> POC-5 <-+== [Game] Fixed Break Limit breaking multiple limits [Game] Fixed double dot with save files [Game] Fixed credits screen's 'Credits' text being too bright [Game] Fixed missing ')' for l...
I've been building this game slowly and consistently. Things have been going well and people seem to like the game. Lately, to get more people testing the game, I've been posting the link to a few pla...
Added New Node upgrade to help with Wasted Transactions. Added a challenges color key Changes Ethereum Main User-Interface. Nerfed EC2 Timer and Timer Reduction Nerfed Ad Notification Rewards for mobi...
I heard y'all loud and clear and have added save support to the game! I didn't want to do it -- I'm afraid of having to support all y'alls older save files, but I gotta admit it's pretty cool 😎 On...
==+-> POC-4 <-+== (3/8/2020) [Game] Starting the game in the terminal with an additional int will start the game with that scale [Game] Default scaling set to 3 instead of 4";...
Added New Node upgrade to help with Wasted Transactions. Added a challenges color key Changes Ethereum Main User-Interface. Nerfed EC2 Timer and Timer Reduction Nerfed Ad Notification Rewards for mobi...
Hey Guys! Progress Game is coming to Steam! https://store.steampowered.com/app/1370410/Progress_Game/ Wishlist now to get informed on the release! I will provide Update-News and experimental builds vi...
UI Stuff - LOREDs and upgrades have had their UI re-imagined with Stage 3 content in mind. - The resource bar has been streamlined. - Limit Break colors have been changed to be more readable. - When a...
Added more options to mute sound Added an extra check when deleting the save game Added a new statistics on when the run started I'm thinking of adding a new screen to manage weapons. It gets overwhel...
I started making this game for Kongregate.com, but Kong no longer accepts new games! So, I don't know what I'm gonna do with this game anymore. I decided to publish a very early version of the game --...
We're So Glad You're Here Hello anonymous crowd! Thanks for checking out our project. Jon and I have been hard at work shoring up Questbert so we could share it with y'all and get your feedback. After...