v0.4.0 - Visual Overhaul

Update v0.4.0 brings a major visual overhaul to the game, especially in battles, with new UI and unique environments. All the gameplay remains the same - but it's now much better looking! The game als...

Update v0.4.0 brings a major visual overhaul to the game, especially in battles, with new UI and unique environments. All the gameplay remains the same - but it's now much better looking! The game als...
Fixed a bug where input was missing. Next time, I’ll try to optimize shaders and images to make the game run more smoothly...

Hello, I'm so happy that v0.8 was seen by people, here's v0.9 to address the feedback found and to fix all the game breaking things, added some message instructions in the logs on how the sandstorm sh...
Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I did some stuff over the past months, various decent sized optimizations, added some crops and new products. (as of v 0.93.940.10591 ) 🔨Here...
Plenty of fixes wrapped up in this one, and the ground work for the 3rd level of ascension has been laid. Missions should be getting a noticeable bump in difficulty as many NPC related bugs were defau...
Reworked the prestige system — previously earned income multipliers have been converted at a 10:1 ratio (10 old income multipliers = 1 new prestige coin) Added a prestige coin shop Added achievement...
The entire visual layer got rebuilt from scratch this sprint cycle. No more placeholder shapes anywhere in the game. What changed: Production Pipeline — every node now renders as something recogniza...

The pipeline view got a full visual pass. Every node in the production chain now renders as something recognizable instead of a labeled rectangle. What changed: Ore nodes — procedural rock shapes wi...
This is Post 8 in a series breaking down the systems behind Track Star — a text-based track & field career sim. Catch up on the full series: Post 1 — Event Architecture: Base Times, Min Times, and...

🐛 Bug Fixes - Fixed an issue where the Nightmare Distiller button could not be clicked with the mouse. The button is now fully clickable as intended (keyboard navigation continues to work as well)...
Bugs Promote Lowest Orb button was broken Arena purchases survived a full reset (extras and arena size leaked through) Full reset broke the game state (left things half-wiped) Gameplay tweaks Lower th...
Early access. Run. Upgrade. Run again. Pixel Surge is a rogue-lite auto-clicker: your warrior marches right, you click to attack, enemies keep coming. Between runs you spend gold on a persistent upgra...
This is another HUGE update for the game and for myself. Recursive has officially launched on the Google Play Store for all to play, and will hopefully be coming to IOS in the near future. Along with...
New version live, check discord for patch notes!...
Gameplay changes: In the skill tree, it is now possible to see MULTIPLE skills ahead rather than just one at a time Added in skills that were missing from the previous build for some reason (at the ve...
Yesterday, I released "Luna: Starfall", and the first 24 hours have been awesome! A lot of people have checked out the project and played the free browser demo, and I appreciate every one of you that...

more info about fish spinning simulator at https://finlessfishy.itch.io/fishspinningsimulator3...
Fixes & Stability Fixed a bug where the mouse would jitter or shake during gameplay. Corrected various text errors and missing translations across all menus. Fixed issues with the save system and data...
Farm Idle's future We're currently working and testing a bunch of new features for the near future for Farm Idle, which we don't really want to share yet. It's not because it's top secret, but because...

🐉 New Building: The Chamber A brand-new structure has been added to help organize and manage your dragons more efficiently. Chambers confine dragon movement, keeping them stationed inside the room...
Removed Gnome Death Sound - got MAD at late stages...
We've got a small patch to fix a minor bug and add the ability to save your game! Change Log: - Fixed: Clicking on Info while in mutation shop during the tutorial soft locks the game. - Added: Clickin...

Multiplier counter added Background added Added an easter egg New visuals...
Incubator Rework The incubator no longer passively accumulates meat over time. Throw an insect in, press the button — it spits out meat equivalent to 8 seconds of that insect's mass. Instant, tactil...