Devlog-02

Hi, It's been a couple of months since I wrote the first devlog here. This time I'm back with tonnes of fixed bugs and improvements! Now you can progress the game in 2x speed. It was very easy to...

Hi, It's been a couple of months since I wrote the first devlog here. This time I'm back with tonnes of fixed bugs and improvements! Now you can progress the game in 2x speed. It was very easy to...
i was bored in class again so i updated the game by making all the upgrades a bit cheaper...
Added Contracts. These can be enabled from the Acumen assignment screen (you will get the acumen back upon reset like usual). Contracts are time-based earners which provide an additional method for ga...
- Import/Export support added to the options menu. (Note that the save string can be a megabyte or more which may make copying and pasting sluggish in some environments) - Lowered the base cost of r...
so i made some HUGE updates to this game because i was bored at school now you can buy new updates that allow your auto clickers to works twice as fast and cost 15% less and you can save and load als...
New Adventurer Generation Features: - Added an upgrade in the altar to allow adventurers to be rerolled at the cost of holy water. Cost will increase each time it is used in short succession and decr...

Opening boss chest from black sea now gives 2% season exp. Reduced Daily Challenge kill challenge to 250 kills. Down from 1000 Lv 600+ enemies will not appear in the daily kill challenge anymore. B...
Daily Challenges New Content, Daily Challenges that refresh every 24 hours. Daily Challenges 5 Challenges are provided to the player. Completing each challenge will provide the player with a reward an...
- Added an infinite Dungeon which unlocks as you progress in the ruins - Fixed some refocusing issues with the battle view - Fixed some missing sprites...
I redid a large piece of code, now using the menu will be much more convenient: +/- button clamping works, adding and decreasing resources and budget. Redid a pause: Now everything will be in a simple...
Hi all! *This game is actually a port of my game originally developed with Visual Basic. Though the previous downloads are available on my YouTube channel (I highly recommend not playing those version...
Legendary Item Changes Tweaks to legendary equipment stats and drop rate. They should be slightly easier to find. Hidden Treasure Changes X Marks the spot event will now let you know when the treasure...
Apparently some animations were not playing as they should, but I fixed it now, I hope. x3...
So apparently the game was too slowly progressing for some, and also lacked features, so I added one more gameplay mechanic and made the introduction of the gameplay happen earlier in the game. I also...
Now the game has a mascot character! She enthusiastically watches and engages as you play the game. :3 I also tweaked a few parameters for things later in the game so that it doesn't feel that overwhe...
Fixed game loop logic bugs. Added checkpoints(!) Tweaked some minor code issues. Going forth I am contemplating a lot of different gameplay mechanics to add, but I will need a lot of time to test...
Items - Two new unique items: Echo wand, Pendant of Brawn Bug fixes and quality of life: - You are now able to view stats, equipment, talents, and boons of adventurers on the selected battleground whi...
Sometimes your finger might get tired mashing that poke button! There is now an option on the title screen and pause menu to turn on an Auto-Poke feature! With this option on, you will automatically p...
It's been a long time since the last update of Ecoclicker. Almost 2 years. But I'm back. Topics like global warming, biodiversity collapse, resource depletion, deserve more awareness. And video games...

Hi everyone! The Jam has recently ended at the time of writing and World Feeder edition got 136th place! Thank you to everyone who voted and offered suggestions to improve the game during the jam peri...
Every LORED now has a small P button. Click it to see what P stands for! Buffed the CONCRETE LORED’s color by 75%. Now you can see how much concrete you’re spending! You’d think this would come...
Somehow I brought these custom technology trees to the “working” state. It seems it works, but no, it worked crookedly. Well, now it certainly works as it should, I personally checked it several t...
Balance - Adjusted the way weight penalties scale. Equipping a low to moderate amount of weight should be much more forgiving. - Increased the effect of proficiency bonuses. - Increased the effect of...
LORED 1.2 :D All of this can be read at the patch notes . Changes You can now export and import saves! ... on desktop. Now only the MALIGNANCY LORED can produce malignancy. Every single malignant upg...
Patchnotes can always be checked out at Google Docs • Balanced a few upgrades. • Destroyed the tutorial pen. Added a brand-new tutorial pen inside the brand-new menu! • Added a menu! Here you c...