Android Update 1.01
Single apk for different screen resolutions. bug fixes...
Single apk for different screen resolutions. bug fixes...
物語 舞台は【生者の世界】と【死者の世界】の狭間の世界。主人公は何らかの原因で死亡し、狭間の世界へとやってきます。主人公は【狭間の管理...
不具合発見・修正時更新します 下記以外に不具合と思われる症状が御座いましたら こちらのフォーム までお伝えいただけると幸いです。 修正済み...
There are 3 important components in the game: A list of resources that have a maximum amount (can’t have more than 100 pieces of wood in that little shed). Players with gathering skills with rewards...
Version 0.6 Harvesting and Chopping: -harvesting and chopping are now different actions -you cannot chop down harvestable trees to avoid losing money stupidly New Tree: -Added cherry tree -Cherry tree...
In the old engine, there was only the explosion as animation. It consisted of a few particles going in different directions for x amount of time. Now, I want to add animation to images which will chan...
If you want version for pc or ios follow me and write a coment!...
In the previous engine, I could not easily do animation because the link between images wasn’t well done. This time I decided to group images together. For example, all the images related to an arm...
Rebirth prices have been re-balanced and should make progression possible again. Autoclickers stats will now save correctly. many minor things mostly to do with the BigNumber class to hopefully get r...
In the previous engine, all images were loaded one at a time. There were hundreds of images that needed to be downloaded. This was slow to download and took more space. I decided to go with a sprite s...
Previously, all assets for people were one image. I really like how Magicite did their animations and wanted something similar. I also wanted to add the ability to have different items in the hands of...
Since all my assets are done in MagicaVoxel , I need to convert everyone of them to a png file for each of the 4 angles. I the past, I would take a screenshot manually and it took a long time. I decid...
Welcome to the first update after the release last week. Version 0.2.11 is now live on Itch Changes: New feature: Earn some coins by collecting plastic waste that floats through the tank. Fixed a bug...
The game is split into two parts. There’s the graphical part, where the player moves around and gather material (and in the future, fight). There’s also the idle part, where the different helpers...
Some players reported issues loading old savefiles on 0.3.0. This was a tiny patch to resolve that issue. Apologies for the disruption in your loot box opening. More rigorous savefile tests will be pe...
As a thank you to Steam user A.M. for finding a bug with our fragment conversion we had them suggest a new skin. You can check it out for yourself with the code “FRACTAL” once you download this pa...
I had trouble making quests to the main story line. Staring in front of the screen for long time without anything was getting frustrating. I decided to work on an old project that was more focus on co...
The NaN bug has been finally squashed...
The loading of autoclickers on refresh now works properly...
Saving has been fixed and along with this it has fixed a lot of common issues as the error was breaking the continuation of the setup thread...
Sakawochi Devlog #1 Welcome to my devlog about Sakawochi -A game you would probably never touch. In case you haven't heard of it, and I am pretty sure you haven't I'll give you a small introduction: S...
The help menu has been reintroduced to help explain mechanics to the player...
Hopefully fixed the NaN bug that has appearing for a lot people...
Some bug fixes to thing introduced in The AutoClicker Update...
A new big update is here. -Autoclickers now are bought and can be upgraded to improve their performance. -Autoclickers now level up and gain XP providing clicker points which can be used to upgrade an...