Beta 2.0.6
Reworked more CSS to give the timer-bar a slight 3D inspired look. Reworked the score element while playing a game. Reworked how the Contact-me section looks in the About page. Links are clickable now...
Reworked more CSS to give the timer-bar a slight 3D inspired look. Reworked the score element while playing a game. Reworked how the Contact-me section looks in the About page. Links are clickable now...
Updates: - Added tooltips to buttons of cornfields, incubators, auto-incubators, fertilizers, compost-spinners, and anaerobic-digesters. - Play an audio when the corn is running low, manure storage is...

Devlog - 2024/7/19 It's all coming together!...
Nomad Idle 0.2 has been released! Thank you for your support on Patreon and your continued feedback on our Discord server. Here are the patch notes: === NEW STUFF - Added Area: Overrun Village (access...
The game is now available on Steam, wishlist it or purchase now here: https://store.steampowered.com/app/3010470/Particle/ In light of the release, I'm selling the game for half off on itch. Thanks fo...

Hey guys, my first ever devlog! I hope the people who did play the game enjoyed the concept so far even if some of the mechanics are not quite in the game yet! I am working on the dashing mechanic and...
Your build's just got a upgrade! New sigil! Sigils are activation based items that you can get from ⇎✪✤ ❈✪✾❁✰✤✤❁✤❅ (no spoilers!), sigils are far stronger then any other item...
Reworked alot of the UI elements to give it a modern sleek 3D inspired look. Reworked how shapes are generated in Shaped-mode. Players should not be getting duplicated shapes anymore while progressing...
Update 0.10 introduces tooltips for buttons. Hovering over a button will display a tooltip in the sidebar...
The Steam release of Particle will be tomorrow, please check it out here to wishlist the game. Beyond that, a new "Void Item" has been added that briefly sucks in small enemies at a high speed when th...
Godot has released 4.3 beta 3 which reintroduces single-threading which should fix most if not all issue that the web version of the game had! (There is still a little lag when the very first raider d...

A New Game better than the original Solar system clicker...

Devlog - 2024/7/18 The assets have been selected, the map created. Now we are adding all the parts together: monsters, their attacks, player spells, relics... The list goes on! Getting closer and clos...

What inspired me to create this game? I wanted to make a game that was simple, not too difficult, and that even small children could play and enjoy. At first, I was thinking of using Unity or Swift fo...
im playing a little with the framerate and hitboxes so things will be a little faster now merchant is added, it has a lot of range, low damage, low atkspeed, low health but the debuff richer richer mu...
Added a highscore bar under gamefield to remind users of their previous highscore. It updates in real-time if you break that during the ongoing session!...
Adjusted difficulty slightly. Should be harder during later levels now...
Redesigned the header to give a clearer view of what's going. Made some smaller adjustments to how grid is positioned. Added a count down when a new game is started to give players some time to prepar...
We are Excited to bring you our brand new wiki! its pretty underdeveloped for now VIEW IT HERE!...
In the tempo of a waltz I make backgrounds Also made for myself made a table where I assess the state of the backgrounds, I also count their number and variations. As you can see, there is a lot of wo...
Added the shape-mode to highscore it now tracks both modes individually. Redesigned highscore container...
- Added New Skin (Unlocked by an achievement) - Added Collectable Coins that can be collected for more points - Added New and Fresh Backgrounds for In Game Play! - Added new song "Clicking In" - Bug F...
New update for Idle Void: Fixed a bug where Chain Drive didn't apply to particles collected by pylons...
No update! Just letting you know the game will be released on Steam soon, it will DEFINITELY be coming out this month. Most likely 7/19 or 7/20. Stay tuned for more, thanks for your support!...
Ok so I'm renaming this build Beta from now on since alot of features is being added to the game. Definitely more to come though! Added a Settings menu to control your soundeffects such as the pop and...