ISC: Mission Control v1.1 is now live!
Independent Space Company: Mission Control v1.1 is now live! Notable changes: Added speed controls. Players now have the ability to select a speed control from "1x", "10x", "25x", and "50x" where "1x"...
Independent Space Company: Mission Control v1.1 is now live! Notable changes: Added speed controls. Players now have the ability to select a speed control from "1x", "10x", "25x", and "50x" where "1x"...

I plan to leak the fish values here so we can discuss whether they seem balanced. I want the more common fish to be worth less while the better fish are worth more. With the current values, it feels l...
Alpha Update: The current update includes Mild update to controls UI Improvements Menu Improved upgrades Better scaling upgrades Better zooming and mobile support for finger touch in different areas l...
Major graphical overhaul. All visual aspects of the game have been edited to some degree...

CRITICAL SIGNAL PATCH // ANALOG OVERLOAD v1.2 A quality-of-life patch is now live for ANALOG OVERLOAD, addressing community feedback regarding system navigation and UI clarity. ⚡ WHAT’S NEW IN v...

SYSTEM UPDATE // SECTOR-09 RECOVERY PROTOCOL (v1.2) We’ve pushed a critical quality-of-life update to improve terminal functionality, clarify system mechanics, and optimize overall session stability...

- The Infirmary's stay is capped at two and a half minutes, was ten, and a camp is made below half your hit points, was a quarter. - The Armoury can show only the kit you are wearing, and can find a p...
HALFLIGHT went up 34 hours ago and picked up three comments. All three were bug reports, all three were right, and all three are fixed and live in v1.0.2 — a refresh picks it up. Fullscreen did noth...
GROW LAB is officially up on itch.io! This is a VERY early development build, and the game is still far from finished. Right now I'm focused on building the core systems, artwork, plant progression, e...
Archive & Loadout Safe Card Selection: Selecting a card now opens a detail panel to inspect stats, mechanics, and rank without accidentally spending Ink or changing loadouts. Contextual Actions: Expli...
Two things were quietly broken in a way I could only find by testing the game where it is actually played — inside the itch.io page itself, rather than on my own machine. You could not look around V...
Hi everyone, I wanted to share some thoughts about the current state of Arcane Dimensions , especially about a few mechanics that I’m not 100% happy with right now. Some of these mechanics have been...
Added global 1x, 2x, and 4x speed controls to the demo. Speed affects farming, zombies, clouds, ghosts, grave robbers, timers, and raid theatre playback. Improved Mudwick Farm’s civilian-capture ani...

I'm building the loot game I always wanted to play in a browser tab — PoE-style item depth, zero downloads. ⚔️ WHAT MAKES THIS DIFFERENT Every piece of gear you roll is its own puzzle. Stats rol...
**HALFLIGHT is live, free, and plays in your browser: https://csaf.itch.io/halflight** It is a containment-vault game where every gram you hold is decaying, pays you *because* it is decaying, and then...
Introduction of the health system the ship now has an underlying health bar. health bar takes half the damage of shield overdamage to shields transfers to health bar shield laser, as the same says, on...
I'm hoping this update that tries to attach saves to Local Storage fixes the issue of deleting saves after every update. For those who lost their saves before exporting them, there is still a save ban...
Series 2 is live: Void Lands. If you already cleared Elemental Storm Worlds and prestiged, Void Lands Stock is buyable in the Card Shop. Same License, same island button (now labeled Yu-Gé-Mon) — t...
This is the first step of a planned rework of the economy of the game's third phase, Incorporation. Producable goods now have a purpose beyond just selling, worker wages are based on the rent value an...

Devlog Summary This devlog includes a summary of: Time taken Game Loop Progression Game Features Updates (for those who care about the details) Tentative plans for CBTG 0.5.0 and Onward Please note th...

Play in the browser. One click is still one day. The chance is still a real 1 in 365 . No pity. Day 365 is not special. The shed now fills the itch window. The scarecrow stays on the floor. The formul...
Release of version 1.1.1 New module FakeButtonModule Look a lot like a SimpleButtonModule Press it and you loose Let it time out to defuse Added Add save system (and update UI accordingly) Made tutori...

TL;DR: Combat is rebuilt on real d20 rolls with a four-slot named kit, every trade has a signature ability that grows with your kills, and pets, feats and a play style switch are in. The largest updat...
🛠️ Visual Updates for the masteries tree Masteries now have a more visual sense of progress Added animations for the nodes and the connectors...