Necro Corp — v0.4.0 - Upgrades!

Necro Corp — v0.4.0 (Finally) a Perk System 300 New Perks (Called INTERNAL DIRECTIVES, aka upgrades): Added 15 perks to each of the 19 automated generators. The perks include direct production boost...

Necro Corp — v0.4.0 (Finally) a Perk System 300 New Perks (Called INTERNAL DIRECTIVES, aka upgrades): Added 15 perks to each of the 19 automated generators. The perks include direct production boost...

Hello everyone! I'm excited to say that the game just reached 1400 wishlists . An unbelievable number and milestone, thank you to everyone that contributed their wishlists on Steam. Todays major updat...
Void Eaters v0.2.1 update introduces numerous improvements. Since I can't really describe all of them, I will point out the most important ones here: 1. Added new starting maps to make early progressi...
A few people have brought this up now, enough that I figured I should probably make a proper post about it instead of giving different versions of the same answer in the comments. I am not currently p...
Four people this week told me the same thing in different words, they did not want to click fast to play. Fair. As of this build you can hold the mouse button or a finger on the TAP button and it auto...
I’m being suuuuuuuper lazy but i promise BIG update when i have time and dedication and whatnot Here are some sneak peeks hopefully, and yes this is just Super Bo Noise’s loading screen...
Really small, just fixed some bugs and added A LOT MORE MENUS! And we released our trailer! PLEASE comment and say what you like and or don't like about the update!...
OVERQUOTA Demo 0.7.0 — Final Demo Update A note from development: this is the last big update to the demo. Development will now focus on the road beyond the demo, though smaller fixes may still arri...

This is a big update, with tons of new content: Multiple new missions and mission types New Ship: Carrier, which shoots crazy amount of small ships Refineries and mining automation with scavenger and...

Major visual overhaul for ANALOG OVERLOAD. We’ve added dynamic CRT screen burn, scanline jitter, and intensified the “Terminal Blackout” shaders. The visual feedback when interacting with high-t...
The garden comes alive — the garden now runs on a new drawing engine. Plants sway on their own, the watering kettle tips over the plot you're actually watering, and the whole board is one moving sce...
Card Art & Release Hotfix This hotfix restores the correct card artwork and removes internal development controls from the customer build. Important Fixes Restored the current artwork for all 1,000 Od...
Both facilities' Cell Blocks just got denser. Site Alpha and Blackthorn Hold now cap at 12 cells each, so the whole facility fits on a single page instead of spilling into extra pages. Cell excavation...

CHARAX v0.3.0 is up! This is the first web build of my 7×7 turn based tower defense, focused on a cleaner UI and fixing some wave and offer quirks. What’s New Icon-Only UI: Replaced text buttons wi...
CONTAINMENT's latest update opens another door below the facility and gives veteran supervisors a few ways to keep the machinery moving without personally hovering over every cell. WHAT'S NEW • Auto...
Hey everyone! Thanks for all the feedback so far. Really appreciate it! Just a few bug fixes and pushing up a change to the card system that I had been tinkering with. Shout-out to r/incrementalgames...
Fixes and changes: You can now jump to the top and bottom of the miner game. Fixed a Djinn-related bug. The Tavern mouse now spawns every 15 minutes. Library stats now show Spell Echo Chance. Fixed ma...
Hey everyone, I just put up a very early prototype of Empire Ticker — a browser-based civilization builder where you manage resources, build up your nation, and defend it from periodic raids as you...

SYSTEM OVERHAUL COMPLETE // SECTOR-09 PATCH v1.1 A massive update is now live for OVERRIDE: SECTOR-09! Based on early operator feedback, we’ve deployed automated data farming systems and heightened...

First of all thanks so much for all the kind words and feedback on the initial release. It honestly made my week. Since then, I've taken all the feedback into account. I've improved minion management,...
Season 3 reset is live. This update changes a lot of the game’s core flow, especially around the Bank. The old loan direction has been replaced with a customer deposit system, where customers bring...

Hi all, little update for everything I've been doing in Just Keep Defending And Mining. The upgrade screen was pretty good, but needed a bit more information so as to allow players to make better info...

If you played ESTRATOS over the weekend, you played it in silence. Not a design choice — a bug in the browser build killed the entire audio output. The drill engine, the score, every impact: none of...
The slimiest game is now out! I spent part of this summer working on the full version, and I'm pleased to announce the game is now finally out! This new version contains a whole lot of new utensils, c...
That's right, you are now able to play the game on mobile and it isn't tiny on 4k screens when playing the web version! The game now properly scales with the zoom level of the website so feel free to...