Caelumora — v2.8.0: Inventory Spillover
A full inventory now pauses the action instead of silently routing drops to the bank — inventory space becomes a constraint you actually feel. Inventory full means inventory full Auto-spillover-to-b...
A full inventory now pauses the action instead of silently routing drops to the bank — inventory space becomes a constraint you actually feel. Inventory full means inventory full Auto-spillover-to-b...
Hey! I just released a new update focused on improving the first-time experience and accessibility of Dungeon Lord. 🆕 What's new: - Added a simple guided tutorial for new players - Improved UI read...

The biggest quality of life update yet. VoidDrift now has a dedicated Production Pipeline view. What's new: Tap PIPELINE in the top HUD to open a full-screen view of your entire resource transformatio...
So, this is the final version of the demo, last thing to deal with is bugs if they come up and localization, please enjoy :) - Knockback upgrade removed - Increased chance for speed buff - Increase ch...

Hey! I just released the first prototype of Dungeon Lord. You manage your own dungeon, place monsters and traps, and profit from adventurers that enter. This version focuses on the core gameplay loop:...
Note: Very sorry for taking so long on this update! I got burnt out and also school and a buncha stuff has been happening. I will try to make future content and stuff not take as long! Happy 2 year bi...
Hello! Thanks for playing Becoming Huntress Wizard! Just pushed a tiny update: Auto-Save: Your progress can now save! You can close the tab and come back later without losing your stats. Reset Fix: Ad...
Flappy Bird v1.0.4 released 😻...

Smile!🙂 Can you help spread happiness using bouncy smiley faces? Each bounce makes a random person in the world happy, so make sure you get as much bounces as possible! Upgrade your bounces, buy ne...

Complete rework of character movement Pathfinding rework Collison rework interactable objects rework general bug fixes the movement system has been rebuilt from the ground up now you wont feel like yo...

Hey everyone! We’ve made a few small tweaks and fixes to improve the experience. Here’s what’s new: New Updates Updated Mine Map visuals – improved look and clarity New Weapons & Crafting Opti...

Ok, after 15 days of not touching itch.io at all because of focusing on steam version demo page something strange happened. Yesterday I've found the incrementaldb.com website and decided to upload Sou...
Hey everyone! I hope you all are having fun with Beta 2! We are happy to announce that Beta 3 is out! The changes in this beta are significantly smaller than the other betas because Beta 3 is mainly f...
This update ended up being a pretty big polish pass. A lot of the work was focused on making Starclaim easier to read, nicer to look at, and more comfortable to run in the browser. The biggest visible...
I’d like you guys to explore this one :) please play...
New: Achievements - doesn't give much power. mostly just luck and loot rarity. (some of them are hidden and will show only you complete them) Few new passive skills including 1 to prevent death penalt...
Buy your freedom! 🚀 As your credits accumulate, you’ll be able to purchase items that pave your way to freedom. With each purchase, you’ll unlock new features and rise through the ranks! The jo...
📢 Post-Jam Update Hey everyone! Thanks for all your feedback - I've read everything and fixed the most important issues. Here's what's changed: 🐛 Bug Fixes Finally fixed: You can now grab top it...

Wheel of Ambition — World Harvest Prototype Begin as a petty thief with one dirty trick. Become a crime lord. Trade knives for necromancy. Die into lichdom. Conquer provinces by decree. Harvest the...
Bug fixes for the final stage, speed adjustments, and added a life-loss transition...
Devlog — v76 Patch 2 Update Patch 1 was mostly about making the game easier to read and nicer to interact with. Patch 2 pushes the game toward what it was always supposed to feel like: a growing int...

I received a lot more feedback than expected and a lot to add to my to-do list :) Most of the changes in this update are bug fixes and small improvements. If no major issues come up, the next update w...
So yeah, I received a great feedback about the with a huge breakdown of the user's experience, I was already in the direction of bringing a huge refactor to the tree and how mobs move. I was feeling t...

Many players consider the Dreams art the central part of their experience. It’s thematically focused on peace, calmness, and unity with nature and the world, while remaining open and abstract enough...