v1.4 Release
Decided to have a small QOL update added to the game. I recently received my participation award for the DokJam, which is a little print I have hung on my wall, featuring Doki holding a sword like lin...
Decided to have a small QOL update added to the game. I recently received my participation award for the DokJam, which is a little print I have hung on my wall, featuring Doki holding a sword like lin...
Hey everyone, Two updates to share this week. UI overhaul — progressive disclosure he game used to dump every tab, button, and stat on you the moment you opened it. Tech tab, Combat tab, power meter...

Update Notes — Ragdoll Pass Trees and enemies now react to the way you hit them. Falling Trees Chopped trees no longer play a canned tip-over animation. The trunk falls in the direction you swung fr...
Added skill tree for post-rebirth stage as well...
What was updated: I have updated the windows SmartScreen warnings so you know it is safe Made the array rings 3D Revamped the upgrade tree and nodes Balanced the game to be more fun Added a few more u...
Hi everyone! Version 0.2 is here, bringing more content and progression to the game. ❗ What’s New 3 Championship Cups New cups are now available to unlock and play. Each one offers a different cha...
Tavern Heroes has received a new combat polish update focused on cleaner damage feedback and better progression scaling. This update mainly improves how damage is calculated and displayed during comba...
Devlog — v75 Update This update is mostly focused on making the game feel better to actually play, especially once things start scaling up. A lot hasn’t changed at a surface level, but under the h...
# Vending Empire v3.2 — "Recipe Mastery" 🧪 A polish-and-balance update that makes everything tighter. Big thanks to everyone who reported issues and shared ideas — almost every change here came...
Core Features updated to reflect mobile support, hold-to-click, tab badging, and the combined buildings section...

📰 THE NEWS TICKER (RIP STOCK MARKET) The Stock Market has been completely liquidated. It honestly did nothing, so I ripped it out. In its place, a brand new Breaking News Ticker is now running at t...
v3.1 — Quality of Life Update UI/UX improvements: - Newly affordable machines now highlighted with gold "NEW!" badge - Drink Lab pulses pink when first unlock becomes available - Owned Machines list...
new update look for stuff :3...
Pushed a full tutorial pass today. VoidDrift now walks new players through the core loop using Echo's voice and spatial highlights. What's in this update: Echo guides you through your first mining run...

Improved Start Battle Phase button visuals. Added a disabled state to the start battle button and a warning message to show why the battle can't be started. First battle phase cannot be started anymor...
Funny story about investigating bugs Several people mentioned the skill tree to be bugged, not being able to purchase them, I spent several hours experimenting with different browsers and even another...
Spawn pool now slides with your progress Old behavior: every spawn was rolled from a pool that always started at tier 1 — so even when your best tier was 25, screens still got cluttered with tier...
Hello, Chroma Engineers! Stage 9 is live! Something is waiting at the bottom of the layers. Something the Creators buried and hoped no one would never find. What's New? Stage 9: The Architecture Achie...
I'm working on adding the Goose Slayer to the game! This will be an automated little guy that sluices your gooses while you kick back and relax! I have some test footage and process recap available: h...
Fixed asteroid type labels on web, mobile touch input, and improved zoom sensitivity. Game now playable across desktop, mobile web, and Android...
# Vending Empire v3.0 — "The Prestige Update" 🌠 A major update is here! Based on your amazing feedback (special thanks to everyone who shared their thoughts), I've reworked the Prestige system fr...
New update with QOL fixes to improve the game!...
Binder Breaker v0.4 New Content Added 5 new upgrades: Card Grading, Binder Quality, More Wildlife?, Hold to Sell, and Basic+ Rarity unlock Added Unusual and Basic+ rarity tiers to the card pool Rarity...
The patch came a little earlier than I expected this month. I was planning on releasing this patch in a week or two, but for various reasons I've decided it's ready to go live now. So, let's get into...
v0.0.3 is up and running again!...