v0.1.0 - Storage buildings and more
The Mysterious Wizard Village updates for this version (0.1.0) are a bit all over the place as I work out the foundation to build on. A storage building was the most common request which is now includ...
The Mysterious Wizard Village updates for this version (0.1.0) are a bit all over the place as I work out the foundation to build on. A storage building was the most common request which is now includ...

Hello Plant Parents! This update has a lot of quality of life and polish tweaks. As always, thanks for the feedback in comments and on Discord ---We love to hear how people are experiencing the game...
If anyone would like to test the mobile version, please DM me on my Discord. https://discord.gg/2KFCmmZ5G I'm not putting out to the public yet but would like some preliminary testing to see if people...
- Fixed starting with Assasin insted of Gourg - Fixed Gems being granted at unit thif ability level 0 if you don't look in the church - Fixed Attack Cooldowns not working with Assasin and thif...
Today we have 2 new units, some save file optimization and bug fixes, and a new Summon Option call Super Summons. NEW UNITS: 1. Thife: High DPS, high attack, high speed, low hp unit. Grate for clearin...
Hello everyone! Minor update 0.4.1 is now available. What's new: Changed visual appearance Bug fixes...
- Fixed Sound & Music Slider Bug - Fixed Palette correctly changing Resource Icons - Added Manual Save Feature - Added Autosaves every 10 min - Added a Reset Game Option in Options Menu + Reset confir...
- Quickly fixed a bug about font scaling. Now it won't look ugly anymore when you scale it too small. (Hopefully)...

NEON CLICKER 2! big update! this game started as a small project but is here after 4 updates! new stuff: Achievements and rewards More Statistics Ui and Gameplay remaster SFX and VFX Remaster...
So, it's been about a week since we came up with the idea and basic concept for ChillCraft. So we thought it's about time we give you all an update on everything. We hit 100 downloads the other day an...
Small updates to fix some bugs: Fix the shop positions with the assets Fix the spamming issue with dialogues...
Yeah maybe...
Hi everyone! This update finally adds saving and a feature that didn't make into last year's build. Changelog (new content spoilers below) - Saving: the game wasn't designed around this, so the implem...
Added volume sliders & Shaders (required extra settings pages)...
Hi everyone Save File Server is currently down I will let you know when its back up. Due to an oversite in my code even local files can not be loaded right now this will be fixed in a later update! Th...
Added the next 5 Descent level. Added a new "Endgame" mechanic. Mastery & Soulhunt tasks dont benefit from speedbonuses anymore, increased their max Upgrade level to compansate. Soul gain from Soulhun...
Changelog v0_2 - Instead of holding the button, the actions can now toggled off and on. Just one at a time can be on manually though. - Completely reworked the game progression, along with balancing a...
Update v0.1.3a Name: Beginning, Music & More balancing/fixes. Description: Beginning (v0.1a) is the start point of our game. It contains the very basic features of the game including gathering resourc...
I flew too close to the sun. Tried to make a game in like 20 minutes but it didn't really work out. Also uploading it for some reason was a total piece of shit and even in a project with like, 2 funct...
We have been alerted to a potentially BIG problem with the current version of the game. People playing on any resolution below 1920 x 1080 can currently not play the game due to scaling issues. Our de...
Made resuming the game work as expected...

It has been a fun journey creating this game. At first, I took inspiration from Where's Wally illustrations and used some building assets to apply the color palette from those illustrations, and I tho...
Re-added older builds...
Since 1.1 , I didn’t realize that the settings menu had NO MUSIC...

I'm thrilled to share my latest project as an indie game developer. After months of hard work, I've finally released the demo for my game "Find the killer". It has been an incredibly enriching experie...