Ver 0.5.1 HOTFIX
HOTFIX Version 0.5.1: Fixed: Stat Upgrades offline progress calculation Magic Automation offline progress Item Lvl bugs with equipment and shop Saving Product Amount UI Small Bugs Balance Changes: Inc...
HOTFIX Version 0.5.1: Fixed: Stat Upgrades offline progress calculation Magic Automation offline progress Item Lvl bugs with equipment and shop Saving Product Amount UI Small Bugs Balance Changes: Inc...

Hello! I think this is my first time writing a devlog. Nice to meet you through this game, <Coin Hunter>, which I launched about a week ago. Thank you for giving the most support among the games I upl...
Who's Frank? No clue. CHANGES + Added floor boards (for real this time) - each multiplies newly bought buildings after purchase for 10,000, 50,000, and 100,000 respectively. There are quite a few issu...

Greetings, fellow delvers, This update completes the scheduled post-launch enhancements for our game. The subsequent update, scheduled to go live within 1-2 months, will focus on crafting and enchanti...
WE GOT GAME OF THE YEAR! Or at least we think we did. We didn’t actually watch the presentation. In honor of this amazing reward, we have re-released Click The Ghosts in a definitive(?) GOTY edition...

Version 0.5 Money, Items and Capitalism in all it's glory Changelog: Added: Shop Mechanic New Item Type Item Lvl Gathering Mechanic New Ability Type Logging in Battle 4 New Talants 4 New Items Fixed:...
Added an “End Run” button to the pause menu. If something does go wrong or you’re just tired, this will trigger a death and you can collect all of your loot Added the stats window to the pause m...
(12/4/23)Bury Idle Version 1.0.1 -Fixed Collapse Probabilities...
I secured an additional playtester who didn't mind my hovering over their shoulder, and a number of possible improvements were noted and made. Updates to the final-pre-jam version include : - Larger u...

Hello fellow players and developers alike. It's with great satisfaction that I bring to you a new version of Idle Space Miner 2, where I've updated a lot of the graphics but also some major mechanics...
CHANGES + Added a counter on each building that keeps track of how many have been purchased + Made a menu for the building buttons - helps reduce screen clutter + Added floor board utility - They are...
Hello, Plant Parents! We have been hard at work on our largest update yet to Plant Therapy, implementing our new Inventory ! This will be available in the downloadable versions only. The goal from day...
I've released an update to the game, the patch notes are as follows: >Added a game over screen >Added text to the progress bar specifying the amount of progress made towards the project >Fixed upgrade...
CHANGES +New Building: vacuums +Balance changes: -Baskets had SPS increased from 1 to 10 -Workers had SPS increased From 10 to 100 This update mostly focused on balance changes, mostly trying to nerf...

I started learning Godot 4 about three weeks ago. I come from making games in Unity and always wondered what Godot had to offer (it was more than headaches, keep reading). About a week ago I joined a...

V1.3 Changes : MORE UPGRADES NEW BIOMES & ABILITY TO TRAVEL new buttons, clickables, view all biomes tab and more! known bugs : gold upg are a little bit wrong (not game breaking)...
Patch Notes Added the ability to bulk sell items based on rarity at the shop and at the end of the level. (Thanks Zen for the cool mockups for this!) Added some safety checks to make sure you die if y...
Game updated to v0.3! New update in celebration of the year of the rabbit, and Easter! -New character (Cyan), a royal covert agent -New quests -New contract (Bunny suit) -minor bug fixes Will probably...

The 2.1 update will have better looking settings in an actual menu, a small update that improves the settings. --{CHANGELOG}-- - Settings Menu...
snapshot Version 1.2 is out! This update contains minor changes to the UI and story, as well as aims to improve gameplay clarity at the beginning of the game. Made some changes to the story. Added new...

I'm excited to announce a major update to our boba tea shop management game! I've added three new branches to help you sell even more delicious boba tea. Additionally, I've introduced some exciting ne...

Hello fellow delvers! This week, we're introducing a few changes, including new content and quality-of-life features. Biome transitions Have you ever struggled to build Smelters, Forges, and other str...

HOORAY BUG FIXES, BALANCING, ALL THAT GREAT STUFF!! Main Updates - Complete revamp of the enemy spawning system - now based upon a weight system - Added 3 new enemy types - The 'Money Per Second' text...
Another quick update for Isekai Sim 2024: Added an endgame cutscene when you complete the game. Fixed any camera-moving glitches. Anyways, that should do be all, and I'll be looking into fleshing it o...
- fix game will auto save doesn't work (but still because of itch.io's feature, save will lost after game update release) - fix Chinese font lost - fix upgrading a big forest to level 5 results in a c...