Update 2
Future updates are still not guaranteed, but I wanted to try and fix some issues. Updated to Godot 3.5.1 Changed display name to "The Ever-Evolving Game" Added a simple game icon Now starts in fullscr...
Future updates are still not guaranteed, but I wanted to try and fix some issues. Updated to Godot 3.5.1 Changed display name to "The Ever-Evolving Game" Added a simple game icon Now starts in fullscr...
Hello all you lovely, amazing princesses. Today I have added a MacOS release for Save the Magics!!, along with a minor version bump to 1.1.1 (but only for MacOS!) This version has very minor changes t...
Alpha 5.3 upd. with Music RU: Новости команды разработки: Присоединился саунд-дизайнер aka "UGLYKILLAH"; Основные изменения: Нача...

FIXES: fixed bug where 99+ weight would bug grabbed fish. redid chests as it was not satisfying and was buggy fireflies not showing what item is bought correctly fixed blurry text (might still be some...
Howdy Team, It has been almost two months since we sent out our last update on the physical editions of Shadow Gadget + Shining Gadget. We have received all of the components to put these together, an...
Howdy Team, It has been almost two months since we sent out our last update on the physical editions of Shadow Gadget + Shining Gadget. We have received all of the components to put these together, an...
we have time for bug fixes before the judges play the game jam games on stream. bug fixes: releasing red fish would cause softlock cooking items not adding time correctly to tier text not showing corr...
Hello everyone! This is my second weekly update and I have a few things to share. This week, although there have been no significant updates to the overall content, a few changes have been made to pav...
still in dev...
1. The Attack button causes damage to the monster and gives your experience points. 2. After a certain amount of experience points you level up and can cause more damage with your attacks. Experience...

Just published the new update to ElectroPets which includes a weather system! Try it out now in the Web version or download for Windows! Supporting me helps accelerate my progress and projects!...

Hello everyone! Patch 1.0.0.1 is out, with many Quality of Life improvements, Balancing Rework, a Save System and some bug fixes. Read further for detailed Patch Notes. Quality of Life improvements: G...

Adding A Plant to Plant Therapy Plant Therapy is a cozy plant collecting game built in Unity. Our small team has been working on this project for over a year. Each plant takes 10 hours or more to be c...
Hey, y'all! This is John (RocketCatt) here, one of the main developers on SolarSim. It has been a while, but we just pushed out a huge update for our game which will give y'all more to do than just ai...

Alpha Weapon Release RU: Основные изменения: Создана система сохранений; Переработана система оружия; Переработана сис...
Rejoice humans! You haven't been forgotten! Here's a tiny update to address some bugs in the game, and making a few changes to improve things -Moved the place where saves are stored. Old versions of t...

The Ambience of Rodentia Getting the game to feel like more than just a clicker has many challenges if you want to keep the spirit of the game intact. You want players to not feel tricked into playing...
Revamped progression as a whole: Plants stats scale in a more meaningful way; specials have more oomph even from the beginning, and it takes time to unlock later tiers Platforms are now gained as you...
I added saves to the game. You are welcome...

Thank you to everyone who played, commented, and rated the original version! I was surprised by how well the Game Jam version was received. So I decided to rebuild the game and make it better! There a...

New things: - new location: Graveyard, and four new enemies with which you can get new items - save game progress, in the start menu it is possible to continue the game with a previously created hero...
Post Jam Update 1 (Build 5): Fixed bug where collecting souls would never collect. Fixed bug where lost souls would stop spawning. Confined mouse to screen. Made opening the shop slow time. Spelled "S...
Some minor fixes: Adjusted the UI panels, so they scale along with various resolutions Fixed the gray border around the flag, so it scales along with any flag size. Fixed an issue where it wasn’t po...
Fixing a bug that made all enemies flicker every time one was killed...