- SDK Update
Fix for crashing issue
Improvements & bugfix
- Some minor fixes and optimization
Weekly event added.
Minor bugs fixed.
Add new scenes
Add some new tips
- Streamlined Tutorial and Early game.
- Fixed some tutorial bugs.
- Increased max zoom out in Locations.
- Fixed minor visual bugs when overloading core
- Corrected some spelling and grammar in dialogues, and tutorials.
- We switched attribution providers
Minor bug fixes, and performance improvements.
Bug fixes
Improve performance.
Minor bug fixes, and performance improvements
Minor bug fixes, and performance improvements
Minor bug fixes, and performance improvements
- Ui is no longer covered by notches
- The orbs now have levels instead of charges
- A hit of the orb now directly generates power depending on the level of the orb
- The power generation is now visualized by ascending numbers (can be switched off in the settings)
- You can now choose between 3 number formats (million, M, e+6)
- Adjusted spells and some icons for better clarity
- Each sphere now has its own environmental effects, e.g. rain, storm, fog etc. (can be reduced or turned off in the settings)
- Improved calculations in very high number ranges for even better performance in the late game
- The game can now also be played in portuguese, spanish and french
Minor bug fixes, and performance improvements
Bugs fixes
Minor bug fixes, and performance improvements
Bug Fixes.
Game Optimisations.
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Game experience improved.
Minor bug fixes.
- Update engine
- Stability improvements
• Game stability improvements
- Fix bug data skill: Shadow Rift
- Fixed minor bugs.