Beta 1.1.2 Hotfix
A small hotfix has been uploaded for 1.1.2. A bug was found where entering the Returning Cave could overwrite the pursuit you were doing beforehand and send you back to Farming when leaving the Cave o...
A small hotfix has been uploaded for 1.1.2. A bug was found where entering the Returning Cave could overwrite the pursuit you were doing beforehand and send you back to Farming when leaving the Cave o...

Hi everyone! It took longer than expected but I have finally released a new update for Coins&Cities. It includes: New upgrades for your economy that allow you to increase the efficiency of your buildi...

So excited to launch Incremental Donuts on Itch! After months of hard work, late nights, this version of the game is finally what it was meant to be. Make donuts, run experiments, and finally sell don...

COREFEED 0.1.6.1-demo is up (web + Windows + Android). The demo speedrun used wall-clock of the last session. Close the tab, come back, finish — you got a fake short time. Leave the game open AFK...
Mac build is not tested yet it's available now :3...
Greetings, Harvesters! Good news! The Steam page is up and running, and the Demo is available. I have implemented a lot of the feedback from all of you in this new version. There's a little tutorial,...
try this game this is an alpha and it will have some bugs GAME: Lime Clicker (Alpha) by FicoK1...

Commercial Breaks The ANNEX is being reworked and broken up into individual events. Every 5 rounds you will be presented with 2 "special event" options to select from. The event options include some l...

Cette mise à jour est la plus grosse depuis le lancement de l'alpha. Elle fait deux choses : elle transforme le Bastion en véritable cœur du jeu, et elle règle un problème que je traînais depuis...
- Fixed a bug causing a black screen upon game launch - Fixed several minor bugs - Improved game stability - Added one achievement...
- Fixed a bug causing a black screen upon game launch - Fixed several minor bugs - Improved game stability - Added one achievement...

100k Plays Event: Centennial Llama & 14 Days of Rewards! We reached 100,000 total plays ! To celebrate this milestone, our 14-day anniversary login event is live today with daily rewards for everyone...
First, a thank you. Spirelines first public version went live yesterday, and the very first feedback came in from konnichimade , who played, asked the exact right uncomfortable questions ("am I the bl...
New Demo Updates! I've made quite a few updates to the game over the past few days, based both on your feedback and on replaying the demo myself to figure out what could be improved. What's changed I'...

hi! support my chanel https://www.youtube.com/@Zaki-p6m btw i was from indonesia...
This is a major update to the Little Critter Hunters demo. Two new collectible features have been added: Trinkets and the Star currency. Equip a trinket on each hero to optimize your build! Gather sho...
Hi all :) Thanks a lot to everyone who tried Spellforger (and I heartily encourage everyone who hasn't yet). This is actually the first time I have publicly shared a game I made, so pretty exciting st...
Rip N Ship v0.7.5 New Added Single Card creation to Card Studio Custom single cards can appear as loose-card listings on CardBay Single cards work with the normal collection, protection, grading, and...
This update is a big systems update focused on the new Bank direction, card rarity changes, and cleaner long-term progression. Added the new Bank flow system. Added customer offers and active customer...

COREFEED 0.1.5.0-demo is up. The first public upload had no version on the page. That one is 0.1.0.0-demo. 1.0.0 is the official launch — not this demo. What actually changed: Season Beta 1 with a c...
1.1.2 ended up becoming a much larger cleanup pass than I originally expected. A lot of that came directly from people reaching the newer systems and reporting places where something technically worke...