v1.0.1 Game progresses while browser is minimized or in background
Game progresses while browser is minimized or in background...
Game progresses while browser is minimized or in background...

O COFFE ENGINE foi lançado, apenas um joguinho que fiz em algumas horas, então não espera algo lindo. feito para o dia do café.....que já passou. The COFFEE ENGINE has been released, just a littl...

Hey everyone, I'm super happy to share the very first public build of Idle Game Tycoon , a cozy little browser idle/tycoon where you run your own indie studio. The pitch in one line: start as a solo d...
One of the main reasons to release project in public is to get some feedback from you, my dear testers. This way I don't need to spend double time checking everything and can leave enjoyment of breaki...
Major: Added status monsters (elite, legendary and mythic) Starting from 25th floor, monsters have 5% chance to have status. Status monsters are a bit stronger(mostly healthier) and have 1 of the stat...
Hey folks! Another small update is here, but the bigger deal is not out yet... Let's go over the small but notable changes and prepare for the first BIG update! Patch Notes: Visuals: Added a progress...
I just add to chosable move option and some milestone reward to make it a bit faster. :)...
Just a couple of bugs submitted by E5Burrito getting squashed. 0.36.3 2026-04-25 Fixed accessory not updating displayed bonus in inventory when upgraded (Thanks E5Burrito for the bug report) Fixed pat...
Hey everyone, I’ve added a new rewards section to the Rolling Stone itch page for players who want to support the game’s development. The browser version of Rolling Stone will remain free to play...
Thratur has posted the weekly update. Work on World 14 is going great! It will definitely be out next week. He will be including automation scripting with it, but (probably) not the new major feature...

Launched this game! Go play it! Its just a short incremental. takes ~30 min to finish if you are slow, so not a whole lot of a time sink. I had fun building it as well, it has a little trivia element/...
INFINITAVERN Devlog - Demo Update Another round of polish and small improvements across the demo. UI & Visual Tweaks Updated the highlight color on tutorial objects for better clarity Improved readabi...
Tying up some loose ends from the launch! Prestige tab: A variable naming bug was stopping you from spending gold. That’s gone now—the shop is officially open for business. Power: Power and Speed...
This will be the final version of the demo. More upgrades Bug fixes Value tweaking Polish Be sure to download the windows version for the highest quality. Thank you, all!!...
A handful of small tweaks to prices and cost curves, tasks and making the Equipment Bonus from the Organized Defense project work. Prior it would tease you with promises of gear but lock it behind a p...

Hi, we wanted to show you the new art and the variety of units we've added. We are very close to finishing the next big update - just a few small features, balancing and then bugfixing. You can expect...

Hey everyone! We’ve been working on expanding the game with new systems and content. Here’s what’s new: New Features Mining - break rocks, gather resources Hub Expansion - bigger, more interacti...
Arcane Coinforge v0.1 is officially playable! This is the first public prototype of Arcane Coinforge, a fantasy idle/clicker game about building an arcane gold workshop around a magical cauldron. Feed...
Visual improvements. Lowered game difficulty. Improve Boss behavior. Reduced enemy projectile hitbox size for a fairer gameplay experience. Updated the Fire Ball description for better clarity. Fixed...
Visual improvements. Lowered game difficulty. Improve Boss behavior. Reduced enemy projectile hitbox size for a fairer gameplay experience. Updated the Fire Ball description for better clarity. Fixed...
One of the core goals in my racing game isn’t just speed, it’s how each car feels to drive . In this update, I focused on creating 3 cars with clearly different characteristics that players can ac...
Main: Now armor works as [dmg / (1+armor/100)], so it acts as another damage reduction multiplier New stat instead of existing armor - damage mitigation minor: fixed quests monster armor shows as % in...

Commanders, A new transmission has landed containing a bunch of updates to the game. These updates are driven by the feedback received and continuous development towards the full launch. This update i...
First — if you've been playing across these updates, thank you. Genuinely. This game is being built in the open, update by update, and knowing people are returning to it is the reason it keeps getti...