Game Updates

Patch notes and dev posts · 20,128 Browser updates
Scam Artist
Scam Artist
51 days ago

Version 0.0.2

Hello everyone!

First of all, I am super excited to announce that the game hit **500 wishlists in its first week**! A huge thank you to anyone who took the time to share thoughts, leave comments, and join the discussions on Discord. Your feedback has been really good.

> **IMPORTANT: SAVE FILE INCOMPATIBILITY**
> Please note that the changes below are breaking, which means **your previous save files no longer exist**. I'm really sorry, but I was presented with the choice of improving the game or trying to go for backward compatibility.

## Major Overhauls

* **Overhauled Placement System:** Items placed on the back wall will no longer collide with items in the foreground (ground, side walls, or ceiling). This change is meant to give you a lot more space to work with, and it answers the most frequent feedback I've received so far.
* **Grid-Based Placement:** Object placement is no longer tied to your screen resolution. Everything is now cleanly rasterized to game pixels. This basically means you are now working on somewhat of a grid, addressing the second biggest piece of feedback: placing things without a grid was too tedious.
* **Moveable Rooms:** You can finally rearrange your rooms! This was also heavily discussed. The camera controls have been condensed into a new **"View"** button. Opening this panel lets you toggle a "Rearrange Room" mode, which brings up arrow buttons above your rooms to swap them around easily.
* **New Customer Animations:** Because a few people thought the customers and the shell-game guy were having intercourse (which is hilarious, check out this Redit thread), I decided to add more customer animations that should hopefully clear up that visual.

![](https://img.itch.zone/aW1nLzI5MjE0NTAzLmdpZg==/original/mbI8UP.gif)

## ![](https://img.itch.zone/aW1nLzI5MjE0MzU1LnBuZw==/original/tTciNY.png)

![](https://img.itch.zone/aW1nLzI5MjE0MzgxLnBuZw==/original/8Q2xKN.png)

## Gameplay, Automation & Content

* **"Money Suckers" Added:** You can now place down automated vacuums that automatically suck up all the money in a given room for you.
* **Money Explosions:** Every now and then, you will be able to find a lost wallet lying around. Collect it and see what happens.
* **Extended Demo Playtime:** For anyone who just wants to hang around a little longer, you can now unlock a few additional items *after* hitting the "Demo End" screen. Keep in mind, the full version will contain much, much more content.
* **Renovation:** In order to renovate a room, you must now have applied the previous renovation tier. This means you can no longer jump over upgrade tiers.
* **General Balancing:** I've applied several balancing tweaks to smooth out the progression.

## ![](https://img.itch.zone/aW1nLzI5MjE0NDIyLmdpZg==/original/0V1NXa.gif)

## Misc

* **Native Desktop Builds:** I've added standalone Windows and Linux builds just in case anyone is experiencing performance or compatibility issues playing via their browser.
* **Dynamic Volume:** Audio volume now smoothly adjusts based on how far you are zoomed out.
* **New Settings:** Added options to toggle Fullscreen mode and to mute the game while it's in the background, which is on per default.
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