v1.3 - Bug & Crash Fixes
Hey all! I've been patching a lot of stuff and decided to wait until the dust settled a bit to give you an update. Known issues Game doesn't work on (some?) M1 Macs. Will look into this later! Changel...
Hey all! I've been patching a lot of stuff and decided to wait until the dust settled a bit to give you an update. Known issues Game doesn't work on (some?) M1 Macs. Will look into this later! Changel...
Hey all, I managed to fix the Mac build! Here's the instructions to get it to work. Download "tuin_macos.zip" (again) and unzip it by clicking. (If you open it now, it will say the file has been damag...

Additions: Character Mud Sludge Planet: Muddel Class: Strange Attributes: Accuracy Debuff HP Regen HP Regen Per Turn Summon Character Ezo Planet: Muddel Class: Humanoid Attributes: Motivate Demotivate...
Figured out the problem with the YYC build, so I've uploaded a new version already (Windows only). Changelog Compiled using YYC with garbage collection turned off (hopefully this doesn't cause other p...
Hey all! This is a hotfix for the pool dragging crash (without a crash log). Not sure what's causing it yet, but using a different (less optimized) compiler seems to fix it. Download the file again to...
Somos top 18 de juegos mas popular y nuevos de itch.io, Mi record es llegar al top 10. Gracias por mirar/descargar mi juego!...

El juego esta publicado al 100%!...
First release of this dumb game 🍌🍆👌...
In update 1 i have released a store and an exit button. I know, releasing an exit button on update 1? Crazy right? well, I know. I am going to add more items to the store in the future...
Nothing much really, just saying that I’m back from the internship. Now I’m planning for a new game so I might not update Drillionaire content, only bug fixes and small stuffs. Thank you everyone...
My gamejam build is done and submitted. On the whole I'm happy with the result considering the short time. I'm glad the game runs acceptably in the browser. I had issues getting a soft mouse look in t...
Trade and Save Overhaul: 0.3.0 The priority for this update was to get the performance of the game under control. This was done by refactoring the save data to a more manageable system. Hence the save...
Balancing Update 3.2 Added notifications on every app (besides seasonal flops) for when you can afford something in that shop Increased the price of the Floppazon pets such as Smudge, coughing cat, no...
Revamped the Treant boss fight to be much more interesting. Probably a bit too hard for now, but more tuning is coming Added additional skills for Shockwave, particularly designed at helping it scale...
Fixed a bug causing coins dropped by Golden Slimes to be labelled as Rare Coins in certain instances. If the game is currently open please refresh the game to apply the update...
I fixed an issue with the Web-Build! Now you can play it in your Browser!...

This game about grind & enchanting. Alpha 1.3 - in progress Update added new ui for inventory items added experience penalty (+6 ~ +11) added numeric Style for format big values: 1400 -> 1.4k changed...

Hello, I am modifying and developing a lot to make my game more gamified than it was in Game Jam. The player character has been changed to be movable, and various enemies have been added. And I made t...
[Updated at 3pm CET - 10.08.2022] Finally! The first huge update since the first milestone. I will list the changes since the last update 1.10 "Buildings and Machines" in the following sections. No Ro...
Changes: Time Repositioning Make Safe and Risky Repositionings to make and loose money even faster (applies to holy matter) 10 New Buildings Mine (Level 2) (Starter) Market (Level 2) (Gold) Factory (L...
Floppa Premium Update 3.1 Added 4 new items in the floppa premium shop Added the Boost upgrade. Buy it to have floppa get randomly boosted for 30 seconds Added the better autoclicker, buy it to make t...
This series that I am doing is sort of a tutorial for myself/a sample project for others/game design tool. In college I remember there was this game design question about you have a Sock, an Orange, a...

Greetings, mage. I found some time to do updates to the game! So, the main changes: autoprogress ... autoprogress battles and autosell exceed production skill tree ... skill tree for spending your exp...
[⇐ v0.21.5 ⇒] [Added] Offline: For Tubes Adventure, you now gain kills offline! This only gives kills for the stage you are currently on. Settings: A setting to toggle the offline progress screen...
Additions Added Knowledge 47 (x2), 51 Added filter to build menu After the second solar system, you will unlock ion progress in the Ion menu Ion progress is currently affected by Knowledge, Gold, Buil...