Week 1 Launch — What I Learned
Shipped IJE on April 19. Here's what 2 days and ~40 plays taught me. ## Player feedback drove the patches - Tathanka (made it to day 150!) found an electronics economy bug. Fixed with a 200-day simula...
Shipped IJE on April 19. Here's what 2 days and ~40 plays taught me. ## Player feedback drove the patches - Tathanka (made it to day 150!) found an electronics economy bug. Fixed with a 200-day simula...

Dev Log – Update Notes Highlights Full UI theme overhaul across all scenes Added new Challenges : gear level multi, portable gear, effortless, and naked Three new spell effects: ChillTouch , Haste...

Grandpa Needs Fish is finally here, and the demo is now live. This project started as a simple idea about catching thousands of fish, then slowly turned into a cozy idle clicker adventure full of char...

So, about those drills. Desktop Driller isn't just one little drill sitting on your desktop, it's a whole cast. Every collectible you dig up unlocks a unique drill skin, with its own colors and its ow...
Build the machine that consumes the world. Expand your AI infrastructure, drain resources, and destabilize humanity as systems spiral into collapse, water runs dry, wars ignite, and nothing can stop w...
Update v0.2.8 System & Core Changes WebGL Save Support: Completely overhauled the save system to support WebGL (browser) builds. Game progress will now reliably save and load using PlayerPrefs when pl...

The Archivist's Revelation & Ascension Refinement SESSION UPDATE LOG :: 2026.04.21 Greetings, Archmages. This session has been dedicated to unveiling the inner workings of the cosmos and refining the...

Pack your gear, head to the coast, and BEEP BEEP! It's time to get rich, babeeee! This is our entry for LD59, themed Signal . We decided to go with an incremental game since we both love playing them...

Coinbox Clicker is finally out! The game now features tons of coin types, rare and legendary abilities, achievements, ascensions, and a wide array of upgrades. Thanks to all the playtesters who helped...

Hello adventurers! We just uploaded a downloadable version of our game for Windows. So for anyone who ran into issues with the web build or anyone who wants to have a better sound and visual experienc...
This is a big one. Almost every system in the game was touched — some rebuilt from scratch. The short version: the game now has a real prestige loop, better pacing, a world that feels inhabited from...

Hello adventurers! We got our first gameplay video today - please go and give it a watch, if you have the time. It is genuinely hilarious and walks you through the entire game in 20min: Also here are...
Update Notes: Standardized click power for more consistent flicking Fixed issue where trash could disappear while being carried by workers Added tooltip pop-ups with descriptions for buildings and ido...

Spearman Made Spearman Nimble Spear and Pilum upgrades functional. Spearman attacks in the direction of the closest enemy now. Potter Made Potter Spreading Flame, Flaming Pots, and Lighter Pots upgrad...
Hi all! New updates to UI have been updated, please share the feedback if it feels better or anything else should be fixed. Thank you all for such great feedback so far <3 ============================...

Hi everyone, this is our first demo release on Steam for "Open the Gate: Just a little" and honestly we feel nervous because how we balance things and we would be so happy if we get any review for the...

Introducing HFI's 4th Class - the Thief! The thief is a brand new class with brand new gameplay coming to the HFI playtest/beta on Steam! Let's go through it. Note: This is post-demo content, and ther...
Huge thanks to everyone who stopped by to check out the game! It’s been an amazing journey so far, and seeing the view counter hit four digits is surreal. Your support and feedback are what keep thi...
So, the original plan was just to revamp the game's art. But as I mentioned in the previous devlog, something still felt 'off' about this racing game. Part of it was the lack of physics, but it also f...
ITEMS Sunflower Petal: ↑ Power increase from 10% to 15%. ↑ Range reduction improved from 50 to 40. Jade Orb: ↓ Cannot be unequipped while deployed. Lustrous Orb: ↓ Cannot be unequipped while d...
Hi, everyone :) I always say that this version has the biggest changes, and it is especially true for version 0.5. If you check all the devlogs you'll notice 0.4 is missing — it was only available o...

Hello Llama Trainers! 🦙 As announced in the last Dev Update, the massive Arena Overhaul Update is just around the corner! Because this update heavily changes the entire Glory economy, game balancin...

Archmage’s Chronicles: Awakening the Arcane Flow Greetings, seekers of knowledge! The mana currents have been vibrating with unusual intensity. We have worked tirelessly to ensure your ascent to pow...

The Whimside demo is now available on itch.io 🎉 A creature collection game that sits at the bottom of your screen & fits easily into your routine. Whether you’re working, studying, or relaxing, W...
We've updated the game with some new gameplay mechanics to allow more play styles and options for expansion. Pirate territories are now clearable, but also more challenging. Every pirate territory has...