My First Game Jam --> Part 3
Today I made some progress I started off by trying to get yesterdays build up and running on itch. I read the documentation and watched a video and eventually I got my second game to successf...
Today I made some progress I started off by trying to get yesterdays build up and running on itch. I read the documentation and watched a video and eventually I got my second game to successf...
Today I pushed some Buttons Today I started by doing yesterdays post and me struggling to get my project to work online. After a while of trying to get my game up I decided It'd be better to...
Hello So far I have put together a basic template that I think I like. I looked into the graph edit nodes and would like to use that, but I have decided to move to a much more simple layout. I...

Grab All The Food...
The game has now a .apk you can download.SOrry if it looks worst there since I used appgeyser to do it...
I have made some tweaks to the game: - Reduced equipment slots from 5 to 3 - Reduced required exp to level up - Temporarily removed online features while I work on the server part...
Hello clickers! today i have finished the new update for Clicker Clicker! This adds: -A rare Gold Clicker -A Clicker Cafe building -A Clicker Mansion building -Building Info -Tweaks and Bug Fixes and...
Hi there and welcome on over, To mark the 0.3 game update we have these juicy treats Bug Fixes: Lower most scrollable position no longer includes whitespace Sounds now correctly play upon victory New...

This is the first time I have taken a project from godot and attempted to export it In a playable way. The mac Build of the game works and I can launch it from godot.................... IT WORKED <3 <...
Hello clickers! Here is the first public demo for Clicker Clicker! Hope you enjoy! :)...

In the new update we added: - I added some changes to the UI. - I made some changes to "Disasters". - I added new upgrades. - Fixed Bugs...
Added Stuff...
The new version of the game - 1.5.2 - is mostly designed. The position of some buttons has been changed, the text on the buttons has been replaced with pictures, and some bugs have been fixed. Нов...

I am making a game calling Soda Pop. The main goal is kicking a soda pop bottle as high as you can and earning money from that. You can upgrade your bottle with the money you earned. You can change y...
Alpha 1.08 Progress: - Replaced the Food/Drink System with the Meds (Medication) System, The Meds are to prevent Heroes from falling sick from direct Exposure to the Calamity (The Infected Enemies), T...
In the new Update Junikko 1.0.0 we added: - New Level - "Shady Business" Level where you can do Tax Evasion. - New Upgrades for Internationally Expansion. - Minor Bugs Fixing ...
~ New Stuff ~ - Christmas event ended. Who got unique dye, congrats. It will be unique one in the game. For others, goo luck next time I guess. -- Mobs will stop dropping the socks, cookies and candie...
The game is much easyer now to level up! Thanks!...
Fixed bug where harvest people button wouldnt work...
Happy Holidays everyone! Hope you all got what you were hoping for in the line of presents. Just a quick and short update for you all. The "secret" upgrade has been fully implemented. Music has bee...
Thank you everyone for playing our game and giving feedback! We have released a quick fix patch for the funky mechanics and minor bugs revolving around multiple instances. It will unfortunately wipe y...

Hi there and thanks for dropping by, I'll kick off by listing the bug fixes/features included in this release. Bug Fixes: After buying an item the text shifts too far to the right Remix of those colou...
- Added New Game Updates I went ahead and finished the "New Game +" adding "New Game ++" and "New Game +++". They add bigger boosts each level. I hope you enjoy replaying the game again and again!...
In the new update 0.9.0 we added: - Changing UI ( User Interface ). - Minor Bugs Fixed. Next Update comming soon, stay tuned!...
Hi, everyone! It has been a long time since any updates on the full version of the game for mobile so I thought I would just give a quick rundown on where we are standing: We have introduced multiple...