Version 0.10.0
Nordfolk - Wood Rationing, Overcrowding and Better Settlement Management Version 0.10.0 introduces wood rationing, housing downgrades, bulk worker controls, stronger consequences for overcrowding, and...
Nordfolk - Wood Rationing, Overcrowding and Better Settlement Management Version 0.10.0 introduces wood rationing, housing downgrades, bulk worker controls, stronger consequences for overcrowding, and...
I know I had the help with A.I. but all the ideas has been mine. I'm just asking give it a try. If you don't like it, no harm done. I like to watch number grow, so if you do too. You may like this gam...

This is the first update of (provisional name) "A Game About Defeating a Blackhole". It is, of course, inspired by "A Game About Feeding a Blackhole" (AGAFABH), but it is a mix of ideas from other gam...
Thank you so much to everyone who has tried the demo and taken the time to share your feedback! I'm currently focusing on making the game's identity and gameplay features clearer, while continuing dev...

Gear replaces the old upgrade system The upgrade shop has been removed. Your power now comes from gear dropped by enemies. Find, forge, sell and reforge equipment to grow stronger. New gear system The...
Hey everybody. Been a good 2 months or so... sorry about that. I'll explain why in this devlog, as well as what's coming for Drop Farm. I started Drop Farm as a small concept I thought I could get don...
The game has gotten more attention than I expected this quickly, so thank you to everyone who has played, commented, rated, followed, or taken the time to leave feedback. I have been reading all of it...
Cycle of the First Dawn has received more attention than I expected this quickly, and I’m genuinely grateful for it. I’ve been reading the feedback closely. A content update and some pacing adjust...
Game animations and visual effects now play correctly regardless of the Windows "Animation Effects" accessibility setting...
A couple of changes and Ice Bart has been added...
Thanks to everyone who's been playing and leaving feedback! Here's what's new in this update: CHANGES: Added a 2x game speed toggle. Missions now automatically continue after 3 seconds , making runs f...

Hello Everyone! 👋 Recently, I've been working hard to remove all AI placeholders for visuals. I just created a brand new scene, updated the buttons, and polished various fine details. My path to br...
Fixed severe lag when viewing certain custom cards with advanced foil and material effects. Improved custom set asset storage to reduce memory usage. Fixed crashes when importing, enabling, disabling,...
We’ve been hard at work processing your feedback! This update brings the Prestige system online, removes the demo limits, and adds some massive quality-of-life upgrades to save your hands. Here is w...
Summary: This update introduces a major 20-tier rarity system, rebalances Gold and Nexus cards around rarity-based scaling, improves held-card progression and upgrade timers, adds a pity system for pe...
Tangent Tactics (formerly Void Essence) is a geometric tower-defense roguelite: you defend your Nexus with round defender units against waves of angular attackers. This update adds a full progression...
BaClickNa is built around a simple idea: every peel can reveal something stranger. The BananaDex now brings together 32 collectible 3D bananas. Some begin familiar, while the rarer discoveries include...

NorthHold is changing its name to Nordfolk. The game itself is not changing. You will still assign villagers, build production chains, prepare for winter and research Norse mythology. As development c...
This will be a short devlog because I don’t know what else to say. Sounds effects I added inside the game: Slime spawning Clicking on slime clicking on ui(button) Slime Noises ocean wind Slime Eatin...
A small hotfix is now available. Fixed an issue where the Prestige ability requirements for Golden Instinct and Queen’s Mandible were reversed. Thank you to everyone who reported the issue!...
Corrección de errores. AÑADIÓ: sistema de aparicion de mazmorras. Y el logo...
BaClickNa has officially landed on itch.io. Peel, collect and evolve your way through 32 bizarre 3D bananas, fill the BananaDex, complete daily objectives and climb the worldwide leagues. The game als...
Thank you so much to everyone who played Ants Took the Kitchen on itch.io. More than 11,000 players tried the demo, shared their feedback, and directly helped improve the game. The latest version of t...
Last Core update gave you the freeze both lanes trick. Build a batch, release both queues together. Good. But once that batch finished? Back to clicking every single program again. The second lane add...