v0.11 (added Tutorial)
Hopefully this tutorial helps explain gameplay mechanics a bit better than just dropping you in it! I wasn't expecting 400+ views on an initial very early release. Thanks for checking it out!...
Hopefully this tutorial helps explain gameplay mechanics a bit better than just dropping you in it! I wasn't expecting 400+ views on an initial very early release. Thanks for checking it out!...
Hotfix - fixed the particle effects - increased the cost of the 'smith' card upgrade - fixed a few spelling mistakes in the tutorial - fixed a UI bug with the credits - added a 'back' button to the ch...
fixed cursor blinking...
Well well, this has been quite the 39 days since my last post, I have been hard at work trying to smash out the new main menu and ship creator system. There was a ton of planning that went into this,...
INFINITAVERN – Devlog v0.2.1 04/16/26 Been a big couple days tightening things up and adding polish. Here’s what’s new: New Features Total overhaul of Brewery ui and art Added character art for...
Download on Android: Google Play Store Version 0.12.0 New Feature: 2D Shop The shop has been completely reworked into a full 2D scene you can walk around in Customers physically walk into your shop, b...
Realm Eternal — Update 8 Storage Buildings Three new infrastructure buildings are now available — Granary (food cap), Lumber Yard (wood cap), and Vault (gold cap). Each adds +100 +10 % per buildin...

Added auto-battler prep and battle phases. Added audience cheer at level start and battle phase start. Added possibility for levels to have multiple prep and battle phases. Updated the arena 1-2-3 spa...
Leaderboard fix & Anti Cheat Update I wanted to make a quick post about the leaderboard issue. The web version had a problem where leaderboard runs were not updating properly. so if you played and not...
Fixed an error that prevented sending feedback notifications...
Hi everyone! I just made this quick prototype to feel out if there is any interest in this game. If there is then I will develop it further with comments from you!!...

We're excited to announce that Sprite's Honor! is taking its flight from early access into full release! It's come a long way since we first began working on our (supposedly) small game about playing...

Hey everyone! While I’ve been hard at work balancing the "work-while-you-play" mechanics, I decided it was time to give Defeat the Demon Lord a fresh coat of paint. I’m currently working on a seri...
Hello, Chroma Engineers! The stabilization effort continues. Version 1.8.2 is a major cleanup and quality-of-life update focused on clarity, stability, and giving players more control over how they ap...
Since the previous update, a lot of work has been done to optimize the game. As a result of the gravity system's redesign, the overall performance has been improved! More FPS! In addition, you can now...
Hotfix is out with a simpler default firing scheme and new tutorial! The piece of feedback I received from almost everyone who has played was that the firing mechanic was unintuitive and awkward, so I...
Changed the controls again. So now its WSAD+Space key for mining in any direction. If you want to place Ladder press L, for Torch press T. Changed UI tiny bit with pixel perfect fonts. Added a little...

The steam page is now live and as can be seen in the screenshots, the look of the game has been improved. Also in the screenshots you can see a few different units and enemies, a few of those will app...

A lot has changed since the last update. Flowers grow over time and now properly scale with upgrades. Growth speed, total flower capacity, and bee limits can all be expanded, creating a satisfying pro...
In the world of game development, there is a constant tension between 'Perfect' and 'Published.' For Yokai Idle, we faced a choice: wait months for a full library of custom Japanese icons, or build th...
Patch 1.6.0 Wipe Patch — Auto-Spells, Leylines Rework & A Fresh Start April 16th, 2026 Adventurers of Aethyr, Today the server is wiped. Every character, every inventory, every Mythic+ score — res...
Projects weren't properly saving progress, an issue that was masked by other autosaves filling in. Thanks to Starburst98 for providing the feedback that drove this patch. 0.33.0 2026-04-16 Fixed proje...
- entities without a goal will wander around - bug fixes...
Hi everybody, back with a new update! The biggest news: Cardmare: Descent is coming to steam: Wishlist now! Abilities From now on, all classes have their special ability, that you can use at any time...
Hello everyone ! Steam page is now available ! You can wishlist if you want to...! I will post a new version of the prototype pretty soon. I kinda have the skeleton for the demo already setup. I've ad...