Working On It
Working On Adding New Cats, Fixing Script Problems, and Making the game look less MS Paint...
Working On Adding New Cats, Fixing Script Problems, and Making the game look less MS Paint...
Change list: - Fixed prices of stuff - Added a main menu - Fixed minor stuff...
Change list: - Fixed crafting upgrades - Fixed button literally floating up infinitely when pressed - Fixed some minor issues - Fixed exit button deleting all data - Changed some minor stuff Play test...
Change list: - Minor fixes - Added options - Minor changes...
Change list: - Minor stuff...
Change list: - Added upgrades - Added more memes - Added new UI - Fixed minor stuff Press F10 to reset everything. Is also needed to update all values. The game should reset all data on it's own once...
Changes: - Fixed some bugs - Better UI - More maymays - Minor stuff...
Updated to v0.9.2 Fixed a bug which would skip a message in the tutorial in a very rare case Improved some of PIA's dialogue Updated Credits Some message and typo fixes Improved floating window z-inde...
Adjusted the balance of the Train minigame so that training by default takes several hours depending on the class being trained, and the speedup effect of player interaction depends on the level of th...
First of all, I want to thank all who played this game, and brought this to the front page of the store. You all have been a great support. I really hope you all liked the game, and would return to tr...
Fixed crash due to bad install script...

Player owned market stalls have been released! You may now build market stalls and setup buy and sell offers to trade while you're away. Adventurers build market stalls with construction, using 5 log...
Mad Run version 0.4.1 - Fixed info texts behind monsters - Added voice when the player die - Music is now played during the loading - Small tweaks and changes...
It started as a prototype / just an idea. After one week I had a ton of ideas for it to implement. Better gameplay and content but now, again one week later I lay it down. Why? Well. I still have a...
The gameplay trailer is now on the main game page, was only on the UE4 Jam page before, let us know how the game makes u feel in the discussion and if you want more...
A very small change: Fixed bug where the game would break if the user input was a string while using bank/slot machine...
It's been a while since Ludum Dare 44. Finally i had time to update this game and polish it a bit more. Now it's closer to how it supposed to look. What's new in this version? Main menu Smooth mouse m...
A few playtesters have asked for more variety in monster types. The original monsters were always intended to be placeholders, and this week a new stage toward their final form has been released. Ther...

New Patch! The most important, now, you can play in browser! I would have liked to make some more improvements, but with the final project, I did not have time...
Hi! So, I haven't been very active with Flan Clicker because I've been busy working on The Magical Girl in PROXY. But I noticed it's been getting a bunch of views and downloads, so I figured I should...
Added a simple tutorial Added a once per day collect all button Right click now brings up modify menu instead of left click Fixed a few minor UI bugs If you would like to play the original version of...
Hi there. I wanted to note some things now. Push Addict is tagged as an idle / incremental game and thats what it will be - yes, I have decided. Currently I'm adding savegame-support. By just watching...
Hero data now periodically saves if Autosave is on, but map data does NOT save so any heroes in the dungeon will restart on dungeon level one but they should have their experience intact. Heroes at ho...
*EDIT* Fixed bugs : - currency spawn in shop duplicating currency - detective use the wrong timer for speed acceleration - Zoom is not working - Hover Text showing when nothing to display...
Thanks again to feedback from some lovely people on reddit in r/incremental_games and r/WebGames, this week's update has some major changes. The Sound panel in the system menu (long press on the right...