Small update for supporting me
Added a Support Me on Ko-fi button on the main menu, if you want to support me to create even better games...
Added a Support Me on Ko-fi button on the main menu, if you want to support me to create even better games...

Mad Run version 0.4 - Added 2 skills, Heal and Critical damage : At hero's level 5 you unlock Heal will give you about 10% hp + 1, cooldown is 30 seconds At hero's level 10 you unlock Cri...
Changes : - Changed how enemies, backgrounds, heroes and bosses are loaded ( using a generated list of files instead of numbers ) - Added 474 new monsters, there is now a total of 795 different kind o...
Just a small upadte to change the musics, removed 3 and added 4...
Hi there, I've been working on the game engine to add sounds back to my games. Mad Run is the first using this new system and I didn't add many ( home made ! ) musics. I'll soon changed them to get so...

Hey, a lot of changes were made the last days and the game it's getting out of it's prototype phase ! Here's the list of this update changes : - Added game version on the main menu - Added quit and op...
The game is no longer full idle and you can manually upgrade the hero using the gold. - Changed and moved quit button - Added an option button ( that's useless yet ) - The hero no longer get more att...
Thanks to some lovely people at reddit in the PlayMyGame forum, this week's update focuses on UI improvements. Some people had trouble running on mobile or touchscreens, these problems should now be f...
- Removed isometric titles loaded at start ( as the game don't use them and they will likely be removed anyway ) - Added 200 new enemies ( more will be added but it's pointless for now ) - Added 79 ne...

Hi, Mad Run is a prototype of idle / RPG game created with my custom game engine based on SDL2 and some free graphic assets found on itch.io, full credits will be added soon ! I've used the following...

Guilds of Gods - Underground Update is Live! This is one the largest updates ever, featuring an entire underground layer to the map. Explore the many caves found throughout the Land of the Gods. The...
Today's update includes significant changes to user experience and game balance based on player feedback from the first release. Killing a monster now makes it clear that the monster's energy adds to...
Biggest Update Yet! Changes: 'Rent' renamed to expenses. Gradually each garage bought will require a higher level. First garage will require level 5, the next one level 10 and next one 15... When the...
Soon...

It's here!! I finally feel like the next chapter of the game feels ready to be played. That being said, there might still be a few bugs and a spelling error. So let me know if you find anything else...
Changes: Your debt now increases by 1.0025 instead of 1.025. GRAPHICAL: New main menu graphics! New game save select menu graphics!...
New Main Menu Graphic Coming Soon, With Other Graphical Improvements On The Way!...
Additions: N/A Fixes: Police would find cars that don't exist. The Police() function didn't update the CarTotal during raids. Changes: Starting money changed from £30,000 to £40,000 £30,000 was too...
Additions: Police Raids There's a small chance that the police will storm your buildings, they'll only storm your buildings if you own any cars. If they visit, you either pay a fine of $10,000 or risk...
Bug Fixes: Lambo sells properly and doesn't take your money. It will no longer present a visual glitch. No more XP glitches with the sell button...
Version 1.01 Changes: Start money increased from £20000 to £30000 Rent reduced from £400 to £300...
Version 1.0 There are still some bugs in the game, please report them to me and I'll fix them as quickly as possible! Next Update? Police, they'll storm your offices...

I'm in the final stages of tweaking and testing the next chapter of Planet Life, and then I realized that this game needs some art to represent it better :)...
I am proud to announce the completed 1.0 Release for the demo of F-8 Racing Manager, with the last final components and last minute tweaks to properly fine-tune the balancing of the game making their...
Boss Bricks now “live” (no longer testing). Found under Skills menu. Test progress will reset, so that you can earn Skill Points from Boss #1. Skills menu now unlocks at level 75 (or after first p...