v0.4.2 Update - fixes & bots!
Hey everyone, thanks for the exciting first day! Today we are putting out a new patch to address some bugs and make some improvements. The chief item here is that bots are now in the ranked queue so y...
Hey everyone, thanks for the exciting first day! Today we are putting out a new patch to address some bugs and make some improvements. The chief item here is that bots are now in the ranked queue so y...

Our game jam submission is finally ready for JamCraft 2! Some final tweaks to the balancing, and some updated sprites in the final version. Lot's of things were cut out in the end, but overall we're...
The BlindOak Prow public beta launches today, and we're super excited to finally share what we've been working on with a wider audience. We hope beta players enjoy the gamut of strategic maneuvering o...
Added some sound to the game and did some balancing. Game is almost ready to be submitted for JamCraft 2...
Final build for 0.0.7. Added defeat mechanic and some balancing. More balancing will need to be done...
Action slots are now working! This includes devices, Energize, Defense Matrix, Static Shock, and Repair Kits. They can be crafted and equipped. Also an actual fix for monitors with a higher refresh ra...
I’m working on changing quite a few things at the moment. Mostly things to do with performance and balance. First, I’m improving the horrible lag that the game suffered when rolling high numbers o...
A hot fix to fix bug with full screen on 144hz monitors. Game should no longer speed up...
Crafting has now been added to the game. All currently available items that will be in the game can now be crafted. Next up will be adding the action slots to use those crafted items during combat!...
Ver1.1.0で追加された機能のガイドとなります。 新しい合言葉 ゲームクリアー時にキャラの好感度が一定以上の場合、合言葉が入手できるようになり...
Features: - Doubled the building limit, from 200 to 400 (PC Only) - You can now rename your chooks from the Chook Menu - You can now use any character when naming your farm - Increased the camera's vi...
I'll update the game with the new UI for the quests. I'm still not happy with it but I'm happier than the previous version. Here, you can see that the button have better description of what they do. T...
I'm still working on this project. I put the link on a few places last weekend and got some good feedback. Most people loved the game but had some question with the UI and the quest system. If people...
I finally got the Android version up and running on the store. You can check it here: https://play.google.com/store/apps/details?id=samuelVazquez.randomNumberGod Free and adless. It should work on dev...
Bug Fixes: - Fixed the Halloween Event shop button being interactable during the tutorial - Fixed Tier 0 Missions not being unlocked after completing the tutorial - Fixed being unable to delete empty...
IMPORTANT DEV NOTE: We are aware of several issues with the current version of the game, specifically with shadows looking bad, as well as music and effects not working. Please bear with us we will ha...
持ち物の種類 持ち物は「アイテム」「話題」の2種類に分類されます。 アイテム 形のある持ち物になります。 他のキャラへプレゼントできる場合が...
New build ready to be downloaded at: https://justacicada.itch.io/random-number-god This is a game about dice. About rolling ridiculous amounts of dice, and managing a deck of cards that will let you r...
This is a small big update. I'll wait a few days to show the new version to a lot of people but for now, I updated the game with the new battle system. I decided to start the code from scratch since t...
After some thinking about how to organize the game's enemies and their difficulty, I've decided to just make it have infinite enemies that go on forever and get progressively harder. At least in theor...
Cheeky Hello from the Devs and Update News Well hey! When we uploaded Cheeky Chooks to itch, we had no idea what to expect. As first time devs, waking up to videos of your game, and people chookin it...

Hello to the first devlog after the game release, So after getting some feedback off some people that tested the game i have fixed a couple of bugs and added some features. Bugs fixed: Fixed levels s...
I think I got the battles figured out (at least for now). After doing a few tests, I find the progression of everything a bit slow but increasing the speed wouldn’t make the game as idle as I hoped...

Добавляем новый компонент - newWnd - чтобы выделить элемент GUI по игровым признакам. Звучит громоздко - но нам нуж...

Добавляем в игру иконку приложения, и какие то признаки GUI...