Game Updates

Patch notes and dev posts · 14,275 Browser updates
Immoral Attack
Immoral Attack
79 days ago

Update

Hey Galaxy!

Solid update this weekend with a brand new NPC, some long-requested quality of life wins, and a heads up on what's coming later this week. Let's get into it!


## Quality of Life; Long Requested!

A handful of updates many of you have been asking for over the years are now live:

- **Arrow Key navigation**; you can now move around the map using your keyboard arrow keys
- **Clickable NPC commands**; all NPCs that show a [command] now have those commands clickable just like their name
- **Magnifying Glass on Equipment & Inventory**; select any item to get expanded info including the true Power/Defense/Armor values rather than calculated versions

## Slayer Master; New Arena Island NPC

The **Slayer Master** has arrived on Arena Island! Spend **5 Arena Tickets** to pick up a dedicated mob kill quest via `/npc Slayer Master`. You'll be assigned a specific mob and a kill target sized to your remaining island time. Complete it before your access expires and walk away with a reward and some **Island Points**. Let your time run out with an incomplete quest and you lose it along with your streak.

**Not happy with your target?**
- **Reroll** for 15 tickets; streak resets
- **Swap** for 50 tickets; streak stays intact *(available once your streak exceeds 10)*

**Rewards & Streaks**

Every completed quest rolls for a reward; mostly Arena Shards, with rare chances at Guild Stones, Credit Generators, Unholy Fireworks, Arena Champion gear, and Store Credit. Completing quests without rerolling builds a streak and multiplies your Island Point rewards every 10 quests, up to a **50x multiplier**.

**Island Points** can be spent in the Arena Island Shop on four new permanent upgrades, each with escalating costs:

- **Credit Drop Boost**; increases Credits earned from Arena Island mobs
- **EXP Drop Boost**; increases EXP earned from Arena Island mobs
- **Reborn Chance Boost**; chance per kill to proc a reborn bonus granting +100 reborns
- **Store Credit Drop**; rare chance for mobs to drop Store Credit (0.01 × level at 1:20,000 anywhere on Arena Island)

Note: Arena Champion gear in the shop has been adjusted for inflation from questing. Beasts still drop Arena Shards and Arena Champion gear as normal. Some Dungeon Currency shop items have also been adjusted.

## Coming Later This Week; Guild Kingdom Event!

This is the first Guild Kingdom event in literally years and it's almost here. Get your guild organized now because when it kicks off things are moving fast:

- **Bonus losses in combat disabled**
- **Troop costs reduced by 98%**
- **Peon production cranked up**
- **All shields dropped** *(paid shields will be replaced)*

Guilds will be ranked by **win/loss ratio** with the **Top 3 guilds' members** all walking away with prizes. Stay tuned for the launch announcement!

And if you're already looking ahead; Week 4 has another event lined up that we're keeping under wraps for now. April isn't slowing down!

## In Case You Missed It; Recent Updates Worth Highlighting

April has been busy but March was no slouch either. A few things worth making sure you're taking advantage of if you haven't already:

**Credit Generators** are dropping from mobs exclusively; no Item Mall listing. Your first is relatively easy to find, your 2nd and 3rd are harder, and everything beyond that is a rare drop. Each one fires up once per day rewarding you **0.05 × CG in Store Credit**. Worth hunting down!

**Equipment Upgrades** are live and permanent, accessible from your **Actions menu under Upgrade Equipment**. Fire, Ice, Wind, Earth, Primal, and Strange upgrades each offer distinct combat bonuses and none of them reset on Rebirth. If you haven't started upgrading yet, the **Immoral Ghost Mine** has boosted essence drop rates to help you get rolling.

**Dungeon Card Recycling** is live; trade 5 cards from your inventory for a card of equal or greater tier with a **5% chance at an Item Mall card**. Keep in mind there's a 10% failure chance. Dungeon runs are also now capped at **300,000 total mobs** with beast spawns capping at **2,000 per run**.

**Rebirth First Questline** is enabled; once completed your Elemental and Strange Essence will no longer reset on Rebirth. Start at **9,0 Land of Rebirth** if you haven't already!

As always, Galaxy players have a permanent 50% Item Mall discount and full trading enabled. Come join us!

- cakey
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