Build your farm from one chicken and explore the world as you progress. Buy animals, harvest crops, hire workers for management, and advance through unique buildings, quests, upgrades, and items in the ultimate idle clicker hybrid!
What players are saying
▲ Recommended20 hrs
Super chill idle/clicker casual farming hybrid. It takes roughly five hours to really start unlocking everything needed before you can let your hired help start raking in the cash for you, beyond this point much of your time will be spent decorating (both your farm and the animals with all their available outfits) and optimising your farm layout as the island is somewhat small. Yes, all of the animals can be dressed up - there are no benefits from doing so, but who doesn't like cute little soldier cows, right?
Currently there are some issues with hired help pathfinding, if you place the helper houses too far from the animal pens or have too many obstacles between them you'll find yourself rearranging everything to satisfy the confused little guys. The button for earning quest rewards is also a bit finicky, spam clicking it seems to be the only way it ever works.
Achievement hunters will be happy to note all current achievements work, but I'd hold off on going for the 100% here as the developer removed several achievements with the game redesign a few months ago so who knows what they have planned for the rest.
Easy recommend at the current price if you've not got lots of similar games, although my spidey sense tells me the finished product may look quite a bit different from what we currently have. There were rumblings of turning this into a tower defence title with a side of farming but this was backed off due to buyer outcry, so only time will tell.
Fairly small and uncomplicated idle game. Progress can be sped up by manually clicking, but it functions quite well on its own for quite a long time before more upgrades are needed to make more progress. My one big problem with the game (at the time of release; this is an early access) is that there isn't enough information behind some of the upgrades. Some upgrades will state a percentage, but not telling me if the bonus is additive or multiplicative with other upgrades on the same building. Speed increase upgrades are equally secret. No information on whether it reduces time by percentage or seconds. This makes it difficult to discern which upgrades are worth going for.
Overall though, it's a perfectly acceptable idle game. No microtransactions, no major bugs (to my knowledge) and it's nice to look at.
*The game is abandoned, hence the negative review.
The game itself was fun and I enjoyed playing through the in-game task list. However, I cannot recommend you buy this game.
Most likely you will be greeted with a fatal error upon starting the game around the 10/11 hour mark. In the first 11 hours, I managed to complete every quest in-game and set myself up to gain all the "gather X amount" achievements. This is when I turned my computer off for the night and the next morning I received the error. Looking through the discussion thread there has been little or no support since May 2021 for this issue. There is a workaround where you can use the beta version, however, a lot of the features are removed such as buying more farmers and the fishing hut being gone.
Would I recommend this game if it wasn't abandoned? Yes. Should you buy it? No.
{STEAM_CLAN_IMAGE}/36922073/97dd0f80ac601226e01c7d5e67e5d374f0507659.jpg Happy October! Our team has been very busy lately, but we're here with another Farmtale Update! Thanks to everyone who has been active in the Steam forums, social media, and Discord server! New Fisherman! With new fishermans hut, you can catch fish and sell them for profit! {STEAM_CLAN_IMAGE}/36922073/43192b884deb6a52cc282b24826207cb10cf42d5.png // Introduces Fishmerman Hut, Fisherman, and 3 types of fish. // Fish no longer drop random items Map Expansion {STEAM_CLAN_IMAGE}/36922073/04da48da663a2049fbadb54a2e04d6d30bcdeca5.png Expand your map and have more room to work with! Bug Fixes & Improvements //Fixes a bug causes crops to dissappear when restarting the game //Fixes build navigation initialization (edited) //Further GPU optimization Balance Changes In light of the new fisherman, we've tweaked the economy and limits of certain buildings and farmers: -1 farmer hut -1 fisherman hut -1 barn -1 crop hut -4 houses -12 farmers -8 crop farmers -12 villagers -6 fisherman System Reworks {STEAM_CLAN_IMAGE}/36922073/089fc04bc8b4d41d7452646a9f15c56f1aa3258e.png We felt as though players did not have enough sinks to spill their coins in to. To remedy this, we've added wages that you use to pay farmers to do your dirty work! If there is no money deposited, your workers will not work. Be sure to keep them paid! You can now withdrawl profits from your farmer markets
Once again, thanks to everyone being active in the Steam forums, social media, and Discord server. You are helping us greatly with the improvement of Farmtale. New Farmer! We have finally added the much-needed farmer in Farmtale! You can now automate crop farms by building the Crop House. The farmer will water the crops for you as well as harvest them whenever they fully grow. No more finger pain from clicking! Bug Fixes & Improvements - Greatly optimizes the game including GPU optimization. - Animal products will now drop in path-able areas which will prevent farmers from getting stuck and doing nothing. - These buildings will now ramp up in price for each time they are built: Scrap Collector, Farmer Hut and Crop House - Players would have memory crashes and issues. This is hopefully fixed. No recent reports of this. - Boosts are now counting in the Steam Achievements. - The camera is now panning correctly in the 1440p resolution. - Items in the marketplace would disappear if the marketplace is picked up. - Non-repurchasable items would be lost forever if recycled or sold. - The Daily Chest will now close after being opened (visual bug) - There was an invisible tooltip making sounds when hovered with the mouse cursor. - Visual improvements including the light sources at night-time. - The inventory has now a scroll bar just in case you have a lot of items in your inventory. - Q and E will now rotate the camera. - R and F will now zoom in and out the camera (the + and - key will also be added tomorrow) - Portuguese language is now working
We have added further improvements to Farmtale, both Quality of Life improvements as well as bug fixes. Thanks a lot for reporting any bugs that you may come by. Or any frustrating gameplay mechanic you want to see improved. We will do our best to make this game better day by day. The standalone downloadable music pack content is now available on the Farmtale Store page! Enjoy the music from our amazing composer ːsteamhappyː Bug Fixes - Farmers could get stuck in the ocean water. The building radius is reduced slightly to not spawn farmers in the water. - Farmers could be "confused" and stand there doing nothing for no reason. - Sometimes the reassigning of farmers did not work. - Sometimes you would get a message saying "Can't build because it's blocking the path" even though that was not the case. - You could pick up a building while building in progress - Animals would sometimes be invisible when reaching level 3 feed level. - All translations have been fixed (with possibly one or two words still missing) - Fixed the memory crash issue when using the Experience Boost and Speed Boost. These are again enabled in the game. - The Cosmetics Ship and Santa would for some reason not appear anymore in the mid-game. They have found their way back to the island again. - Quest tracking has been optimized and will disable tracking when completed to decrease lag for the overall game. The game will run slightly faster. - Removed lag when collecting Material, both from trees and from the Scrap Collectors. Quality of Life Improvements - The game camera can now be rotated using the + and - button. - You can now use Q and E to zoom in and out - Completed quests will now appear at the top of the quest list and disappear to the bottom when you claim the reward. - Added an arrow above the building in "Building Mode" to show you what is the front of the building for a better user experience. - You can now change between the tools in the toolbar using the 1, 2, 3, 4, and 5 keys on your...
Posts come from Steam's official announcements feed.