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Potato's Dream

Potato's Dream

by Christopher Holloway

Price $2.99
Avg Players 0
Released Jul 21, 2021
2DArcadeCasualCharacter Customization
View on Steam ↗

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Potato's Dream is a clicker game that splits its appeal between two playstyles: an endless mode focused on progression through clicks, pet unlocks, and cosmetic skins, and a story-driven campaign told through illustrated sequences. The game rewards repetitive clicking with tangible upgrades and leveling, catering to players who enjoy both the meditative rhythm of idle games and narrative curiosity about a potato's ambitions.

About this game

Latest updates

1.0 Full Release - Potato's Dream Leaves Early Access

1504 days ago
This is the day of the 1.0 release update! This does not mean it is the end, I have many more plans to revamp and upgrade the game in the near future. Title Screen - Completely Revamped Story Book - Go through the story of the Potato and see its dream come true CPS - Actually Works every second now as intended! 2 New Pets 2 Skins Added at Last! - Cat and Potatofish Code Re-writes - Run much more optimized now on some mechanics! Insane Code Cleanup - Over 1100 lines removed! Lots of Bug Fixes! A lot more code cleanup and code revamp's to help make everything run better. I have gotten the game to use less than 100MB of video ram. This is a very nice thing however, it could still use a lot of code re-writing to help make everything run much more smoothly. My goal is to have a nice constant FPS and consistent resource usage. I hope to help make the game better with everyone's help in the future!

Patch 0.0.8.2 - Small Update Again

1611 days ago
This is another small one, just trying to finish up everything before the final early access update. Fixing some bugs and anything else I can find, it's been a long process of improving older code and optimizing it. Upgrade Levels Increased Task Fixes Event Bugs Fixed (Future Events Should work better) Lots of Bug Fixes Optimization Improvements (Lots more to do to get the game using as few resources as possible.) The engine I code in had an update, and updating to it made things go a bit slower. I had to redownload files and get certain things changed and updated in-game to work right. There is still lots to do under the hood of the game, but I do want to get it working as close to perfect as I can. Next up is moving back to the story mode, with the book out I now have everything needed to finish up the story portion. I just have to code it and make sure it all works for the main release. Updates are not as frequent as they were, as I don't like releasing buggy updates. I spend hours testing, recoding, and testing more. Thanks for all the support so far, I look forward to many more updates and improvements on the game :D

Patch 0.0.8.1 - Small Update :D

1692 days ago
This is a small one for sure, but its not a little bug fix. It adds 2 new pets, a dark mode feature that works all the time now instead of just events. Also adds a new notification to the "Title Screen" that will tell you when there is a bonus day for events. Christmas Tree Cookie Pet Turkey Cookie Pet Universal Dark Mode Button Title Notification Christmas Tree Cookie Pet - Will be 10k when it is time ;) Turkey Cookie Pet - Login Bonus after a 32 Day Streak! Dark Mode - Sets the BG to a 0.5 brightness, instead of the old way of me making darker versions for all BGs. So way easier to do it this way :D Title Notification - It will show on the right side of the "Endless" button, it has a small pulsating animation. So releasing fully this year has been more complicated than I had originally thought, its hard being a solo dev thats for sure. So Story mode might just wait till a future update, and I might try and focus on finishing up the upgrade levels and boosters. Squashing any bugs and glitches that are not intended, and trying to get the game to a finished state without Story Mode for now. As it is the only way I will reach my deadline of releasing it fully this year, although if I still have time after doing all of that other stuff I will try my hardest to finish up the story mode as well. However unlike Endless mode, the story is something that has some more mechanics, animations, story driven stuff, and some secret stuff. Lots of moving parts, so it is taking much more time than I thought. Again I thank everyone so for that has purchased the game, it is so cool to have something on Steam that people want :D Always remember, even after the release I will be updating this game constantly(as much as I can). As I want to add much more to it, and even revamp some older stuff to make it better. Also all future DLC will be 100% free, be it a major, minor, or tiny update :D The only other sell will be soundtrack and comic, so look forward to those sometime in the future....

Posts come from Steam's official announcements feed.

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