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Luna's Fishing Garden

Luna's Fishing Garden

by Coldwild Games, illufinch · Published by Coldwild Games

Price $7.99
Avg Players 1
Released Jun 16, 2021
2D2D PlatformerAdventureCasual
View on Steam ↗

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Luna's Fishing Garden is a short, cozy fishing and building game where you row between islands, catch fish to trade for resources, and gradually transform barren landscapes by planting trees, placing water features, and attracting animals. The pixel-art archipelago unfolds over a few relaxing hours with intuitive controls, though its brevity and simple mechanics limit replay value for players seeking deeper progression systems.

About this game

What players are saying

▲ Recommended 3 hrs
I loaded this game up just to try it out and wound up playing the whole thing. It's only a few hours long but it's wholesome, relaxing, and compelling.

Video Review (Featuring Capybaras In Little Hats): https://youtu.be/Edp0YE-ksdE

I Enjoyed:
+Delightful pixel art and relaxing music
+Calming, relaxing gameplay
+Two control styles (gamepad and mouse only)
+Gamepad controls are intuitive
+Two different fishing modes so you can choose your style
+You can also change the fishing speed to slow down the minigame (or speed it up for more challenge)
+Create plants which start an incremental gameplay loop where you gradually get more "magic leaves"
+Each fish has its own pattern for catching it
+Blathers-like character Nigel the parrot wants to catalogue all the items in the game
+The spirits are full of personality (my favorite is Gustav the gecko artist, arrogant and yet somehow likeable and charming)
+Quest system to keep you motivated
+Use capybaras and keas to help you gather water and land plants and auto-sell them, turning part of the game into an idle game where you can take a break and leave it running, then come back to riches a little while later
+The capybaras ride around in a delightful little boat
+Giant fish character is a crossover from their previous game (Merchant of the Skies) and the game has fun references to that
+AXOLOTLS!

Could Be Better:
-When you "sell" your items, it sells everything at once except for items you actively need for quests, so you can't keep items for Nigel (minor inconvenience)
-There are two control schemes but you can't manually rebind controls (limitation for some disabled players)
-Capybaras and keas harvest all items indiscriminately, so when you need a specific item you have to camp the plants for that item before they're auto-harvested

Overall, it's a fun little game I really enjoyed playing. If you like cute, wholesome, casual, low-stress games where you can pick your challenge level, you'll probably enjoy it too.
64 found helpful Steam ↗
▼ Not recommended 2 hrs
The game is nice, but very short indeed. I don't feel like recommending it. Maybe in a future with more upgrades .. but at the moment it is really too simple and short and not replayable
63 found helpful Steam ↗
▼ Not recommended 2 hrs
I have thought long and hard about whether to recommend this game or not, but I ultimately decided against it because of a few factors. Don't take this as a complete downvote though - more of a "mixed" review. (when will Steam allow this btw?)

The objective of the game is to row around in a magical boat, plant stuff on islands and in the water, fish up some stuff and restore life to the spirits. So far, so good, and the game definitely has some positive aspects. The storyline is simple, the pixel art is well done and the one music track playing on loop is relaxing and not too annoying.

Those positives aside, the main problem of the game is in the game play, or the lack thereof. To progress, you need leaves (the currency) and timber in the late game. You can plant trees or put things in the water to gather leaves. Then you sell them. Some NPCs are there that give you quests to collect certain things. The rewards are absolutely pitiful - after just half an hour you will have more leaves than you know what to do with, and this extremely underutilized currency is not used for much aside from planting new things. Getting 300 leaves from an NPC when you have already several thousand is not doing much in that case.

Fishing is also not really that fun. There are several methods of fishing to choose between, which is great, but there just is not much variety. You cant do much with them except sell them, use them for a few quests or record them in a book. You get one fishing rod at the beginning that is extremely cheap to upgrade and then that is that.

After less than 3 hours, the main storyline of the game is over and you are done. There is nothing left to do in this game, nothing to work towards, nothing to enjoy. Completing the main storyline is as easy as planting one of every resource gatherer in the game, hiring two or three helpers and then sitting around afk for a while until you have everything you need, with the exception of gathering a few fish. It is not only extremely short, but it also doesn't feel like much of a game, as you are not really *doing* anything aside from gathering fish. The more the game goes on, the less there is to do thanks to the helpers automating everything except fishing, and the shortness of the game tells you everything there is to know about how little there is to do. It is *extremely* shallow. You also move around very slowly and can't upgrade the boat speed until the game is almost over.

For the price, I would definitely recommend against it. On sale for 4 or 5 dollars, it might be a somewhat easier purchase, but even then there just isn't much to see here. The gameplay is almost nonexistent and if you just want to look at some pretty pixel art, there are better and cheaper ways to do so. In my 2.5 hours of playing the game, I did not feel accomplished, or relaxed, or even amused - I just felt bored. I have absolutely nothing against casual games - I love them, in fact - but even the most casual games have more depth than Luna's Fishing Garden. A game should be entertaining and, well, a game - and I did not feel like LFG accomplished that. Sadly, I have to give it a thumbs down, but if you get it for really, really cheap (50 % off or more) it may still be worth a look, if just for some pretty art.
50 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Arcane Board is out!

450 days ago
Collect magical tiles and deploy them strategically on your Arcane Board in this block sudoku and roguelike deckbuilder. Set up combos and unleash them at the right time—whether offensively, defensively, or to build your power. Master and learn the secrets of the board. https://clan.fastly.steamstatic.com/images/27023349/a85d9ac7824fb7e9c5766847843e8f1e2fc7dacf.gif Get it here: https://store.steampowered.com/app/3126090/Arcane_Board/ To celebrate, we are also setting our other games for discount. Hope you enjoy it!

Druidwalker is out NOW!

1101 days ago
Druidwalker is out on Steam NOW! It is the next peaceful game produced and published by Coldwild Games! Get the game here: https://store.steampowered.com/app/2231060/Druidwalker/?utm_source=announcement_steam Step into the role of a druid preparing the forest for winter. Delve into the heart of the mystical forest, explore its paths, and experience the beauty of nature. Druidwalker provides a peaceful roguelike adventure, where challenges offer opportunities for growth and reflection. Rest at the bonfire, rejuvenate, and continue your journey with renewed vigor. The game features traditional instrumental music, creating a peaceful and immersive experience.
Watch the trailer here: youtu.be/-7Ho_vyXo80 It's a short experience, but a lot of love went into creating this one, so I hope you'll decide to give it a try! :) The game has been created by a multinational team of developers located in Latvia and published by Coldwild Games. Hope you have a great week ahead, Elizabete from Coldwild Games

The Early Access release of Stories from the Outbreak is out NOW!

1181 days ago
Attention all survivors! The Early Access release of Stories from the Outbreak is finally here! https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27023349/a5083be4e65ad4d268b45f3d08df9f6606254b04.gif Embark on a turn-based roguelike zombie RPG with a shorter scenario that immerses players in the beginning of the zombie apocalypse. With 11 unique characters, more than 15 enemies, and three expansive maps, the gameplay is challenging, and permadeath adds to the intensity. Form a team of survivors, traverse the area maps in search of shelter and supplies, fight zombies, and decide the fate of your crew. The game explores the apocalyptic atmosphere through pixel art and characters that speak to each other, showing polarization in views. Will different opinions prevent them from reaching their goals? The game is available on Windows, macOS, and Linux. Join the fight for survival and make your own story in a world overrun by the undead! Get the game here: https://store.steampowered.com/app/1968630/Stories_from_the_Outbreak?utm_source=steamnews27march Thank you for supporting us in our journey. Join us in our discord server to share your experiences, give us feedback, and connect with others survivors. Best regards, Elizabete and the rest of the Coldwild Games team

Posts come from Steam's official announcements feed.

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