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IncrediMarble

IncrediMarble

by Dave Kap

Price $6.99
Avg Players 1
Released Jan 25, 2021
BuildingCasualColorfulEarly Access
Offline progress
View on Steam ↗

Media

Video
Video
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot

IncrediMarble lets you design and automate 2D marble contraptions that generate income as your marbles flow through them. You unlock new pieces and scale your machines upward in classic incremental fashion, creating increasingly complex Rube Goldberg setups. It's a low-pressure background game for anyone who enjoyed marble runs as a kid and wants the relaxing tycoon loop without interruption.

About this game

What players are saying

▲ Recommended 1 hrs
Saw this on Vinny's stream and thought i'd buy it and it out to support Dave. It's a great little idle game to have on in the background which doing something else and the current pieces already in the game are great for making fun marble courses. Would love to see more colour customisation and pieces in the future but since this is in early access I assume that's already the plan :)
26 found helpful Steam ↗
▲ Recommended 0 hrs
Incredible, 10/10. Definitely deserves a switch port. Seriously though, itches a little-kid-marble-running itch I didn't realize I had.
22 found helpful Steam ↗
▲ Recommended 15 hrs
I'm so glad I was introduced to this game from a gold video *wink wink* This is probably my favorite tycoon game along with the classic Pc Zoo ones. The basic premise is building a 2d marble race Rube Goldberg machine that give you money as the marbles go through them. It scales really intensely and has some really fun pieces that you get to unlock. for 6 dollars??? massively recommend.
17 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Pre-Live Hotfix 3

440 days ago
Still waiting for art to come in for the final update but until then, here's a tiny bug fix for anyone messing around with the Marble Race piece and discovering some weirdness where it wouldn't delete properly.

Pre-Live Hotfix 2

497 days ago
This little patch fixes the bug where marbles were disappearing in the middle of the field. It's honestly crazy that this somehow got through all my testing. Anyway, keep enjoying the game and keep reporting bugs to me! I'm still looking into a bug with the "refund all" button not refunding. If anyone has a save file where this happens to you, please send it over to contact@incredimarble.com and I'll keep trying to fix it. Thanks and have fun!

Pre-Live Hotfix 1

498 days ago
Some folks were experiencing save loss with the latest update. The problem has been identified and eliminated! If you lost your save, you should be able to retrieve a backup by following these instructions: Your save directory should be located somewhere similar to this- C:\Users\ \AppData\LocalLow\Fun First\IncrediMarble Inside of this directory is ManualSave00.json (the active save file) and AutoSave10.json (in addition to 20 and 30.) If any of these AutoSave files are larger than your ManualSave00 file, it is likely they contain your old save! Being sure to back up your current files, store ManualSave00 somewhere else and make a copy of AutoSave10 (or 20 or 30) and rename it ManualSave00 so it becomes the new active save. Your progress in the game should be restored! I apologize to all those affected. This problem arose from a difference in the code that runs in Unity vs in final product form and, as a solo developer, I don't exactly have a suite of QA testers to help me check for problems like this! Remember, if you ever face a problem with this game, I am always available through e-mail at contact@incredimarble.com and will always make sure you're enjoying yourself when playing IncrediMarble!

Posts come from Steam's official announcements feed.

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