Future Fortune stacks multiple prestige layers—prestige, innovation, ascension, and rebirth—each resetting progress for exponential multipliers. You'll chase milestone bonuses tied to randomized rarity rolls, manage automation perks across resets, and navigate upgrade shops to optimize your growth curve. Best suited for players comfortable with RNG-based progression systems and willing to engage with the grind between reset cycles.
About this game
Future Fortune is an incremental/idle game featuring big numbers, a multi-layer prestige system, a milestone reward system, multiple upgrade shops, and much more!
What players are saying
▼ Not recommended1 hrs
The game has a very fatal flaw. Random bonuses. Most milestone bonuses cough up a 2.5 of 5 percent bonus to speed or payout. But there's a chance of an epic bonus giving 75% bonus, making all the lesser tokens basically useless filler material. The problem is that there is a limited amount of bonus tokens, based on progress. Even an hour in, it feels like progress is designed to hit a wall if you don't get lucky and snag enough epic and legendary bonuses. But there's always the cash shop, offering speed and production boosts which double in cost with every purchase, and packs of boosters with no indication of a pity system which grants a certain number of high-rarity boosters.
If you want to play for free: expect to hit walls whenever dumb luck doesn't favor you. If you don't mind spending a whole bunch of money on a free to play clicker game: throw this lootbox nightmare in the trash where it belongs, and go play a good clicker game instead and buy the developer of that game a cup of coffee.
Everythimg is cool until you hit rebirth. Rebirth is 4th tier reset (prestige > inovation > ascension > rebirth) and it reset automation perk bought with ascension point. Sudddenly you need to babysit game again unless you bought permanent automation from cash shop. Yes they give "free gold in spin" but this just add one more option for gold in reward wheel. I've spin several time, mostly got multiplier boost for certain time limit.
TLDR = idle game telling player to rebuy things that let them play game idly is dumb.
Should you be able to retroactively increase the rarity of your boosters? Yes. Does that make the game RNG? No, not really. This game is simple, fun, and intuitive and does not play even remotely similarly to Adventure Capitalist other than they are both clicker games. Everyone who is salty about this game either has no patience or no sense for numbers, as the game is easy and picks up the pace very quickly. Is the game a masterpiece....well, no. But it does what it sets out to do.
Source: Thousands of hours of Idle Game Experience